[TUTORIAL] PPSA99360, PPSA50011…: which PS5 homebrew each ID belongs to

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[TUTORIAL] PPSA99360, PPSA50011…: which PS5 homebrew each ID belongs to

Post by Tgames »

Automatically translated from French.

[TUTO] PPSA99360, PPSA50011… : à quel homebrew PS5 correspond chaque identifiant

On a jailbroken PS5, every homebrew is installed in a folder with an odd name: PPSA99360, PPSA50011, PPSA97510… These numbers do not refer to any PlayStation Store game: they are IDs picked by the homebrew authors. Here is what the most common ones stand for, according to each project's documentation (updated 22 October 2026).


1. Why this format?

On the PS5, every game or app has an ID made of four letters and five digits: PPSA for PS5 games, CUSA for PS4 games. Homebrew uses the same format so that the console treats it like one of its own apps.
  • The folder is copied to /data/homebrew/, usually over FTP.
  • It is then launched by a loader such as ShadowMountPlus, on a console opened with a HEN (etaHEN, for example).
  • The ID is set by the author and usually stays the same from one version to the next: updating then simply means replacing the files in the folder.

2. The IDs of PS5 homebrew
  • PPSA99360: PS5-ECAM, formerly PS5CEMU-HAR. It bundles the Wii U (Cemu), 3DS (Azahar) and DS emulators and, since version 5.0, the Switch. If your HEN only allows a list of apps, PPSA99360 has to be on it. See PS5-ECAM 5.0.
  • PPSA99203: PS5SX2, the PS2 emulator. Its settings, memory cards and save states are kept separately, in /data/PCSX2: keep that folder when updating. See PS5SX2 2.15.
  • PPSA50011: PS5X360, Xbox 360 games through the Xenia emulator. See PS5X360.
  • PPSA97510: PSXS5, the PS1 emulator. See Snes9x PS5 and PSXS5.
  • PPSA99064: Mupen64Plus PS5, the Nintendo 64. Games go in /data/mupen64plus/roms or on a USB drive. See Mupen64Plus PS5 0.7.
  • PPSA99810: PSBox, Xbox Cloud Gaming and Game Pass. See PSBox.
  • PPSA99305: Dusklight, the native port of Zelda Twilight Princess. See Dusklight on PS5.
  • PPSA74207: The Simpsons Game, the folder that The Simpsons Game PS5 Builder creates from your own Xbox 360 copy. See The Simpsons Game on PS5.
  • PPSA94202: Ninja’s Dawn, the native port of Ninja Gaiden II.
  • PPSA99314: Eternal Darkness: Sanity’s Requiem, the native port of the GameCube game. These last two are covered in our news story.

3. An ID you don't recognise?
  • Look it up in the project's README or release page: that is where authors give it.
  • Two homebrews cannot share the same ID: only one folder can have that name in /data/homebrew/, and the second would overwrite the first.
  • Be wary of a PPSA folder taken from an archive that comes from anywhere other than the original repository: the number says nothing about what it contains.

4. What you need to run them

An opened PS5: today with Relapse, from firmware 7.00 to 13.60. Nothing is public on 14.00 or 14.10: see our PS5 jailbreak guide. To choose what to install, read the essential PS5 homebrew.

Sources and official guides: PS5-ECAM · PS5SX2 · PS5X360 · PSXS5 · Mupen64Plus PS5 · PSBox · PS5_Dusklight · The Simpsons Game PS5 Builder · Ninja’s Dawn PS5 · PS5_EternalDarkness

Tgames provides no games, no BIOS files and no keys: only use backups of your own games and your own console. Got a question? Reply to this topic.

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