Wind Waker, Mario Sunshine and Doom 3 in native 4K on jailbroken PS5
2026 update: griches also ports Eternal Darkness to PS5, and Ninja Gaiden II arrives thanks to ReXGlue; read on in our news story Ninja Gaiden II and Eternal Darkness running natively on jailbroken PS5.
Developer griches ports Wind Waker, Super Mario Sunshine and Doom 3 BFG natively to jailbroken PS5, at 3840×2160 and 60 fps, from your own games.
Three ports in three days
This is not emulation: these three games are compiled for the PS5 from projects that rebuilt their source code. The ports reuse the architecture of the Dusklight PS5 port, and none of them contains game data: you have to supply your own.
Zelda The Wind Waker
Super Mario Sunshine
Doom 3 BFG Edition
Good to know
The author himself warns that these versions are barely tested: each was played on a single console, and only at the start of the game. Keep a copy of your saves. You need a PS5 that runs homebrews (etaHEN or equivalent, ShadowMountPlus and an FTP server), so a firmware up to 13.60 with Relapse. On PC, these GameCube games can be played with Dolphin. And the wave of decompilations continues, see Super Mario Galaxy.
Sources: PS5_SwitchWaker (GitHub) · PS5_Sunshine (GitHub) · PS5_Doom3 (GitHub)
Developer griches ports Wind Waker, Super Mario Sunshine and Doom 3 BFG natively to jailbroken PS5, at 3840×2160 and 60 fps, from your own games.
Three ports in three days
This is not emulation: these three games are compiled for the PS5 from projects that rebuilt their source code. The ports reuse the architecture of the Dusklight PS5 port, and none of them contains game data: you have to supply your own.
Zelda The Wind Waker
- Port of SwitchWaker, itself derived from the decompilation of the 2002 GameCube game, with Aurora rendering on WebGPU.
- First release on 12 October 2026, at 3840×2160, à 60 frames per second through interpolation (the game logic stays at 30).
- You need your US disc image (GZLE01, revision 0) as.iso or.ciso, in the application folder or on a USB stick.
- Version 1.0.3 fixes a crash in Dragon Roost Cavern.
Super Mario Sunshine
- Port of sms-pc-port by chasem-dev, the native PC version derived from the decompilation.
- At 3840×2160 and 60 fps, with OpenGL. You need your US disc (GMSE01).
- Version 0.10.0 from 14 October is a ready-to-copy title, and accepts an HD texture pack.
Doom 3 BFG Edition
- Port of RBDOOM-3-BFG, Robert Beckebans' modernised engine, in Vulkan, at 3840×2160.
- The three campaigns of the BFG Edition (Doom 3, Resurrection of Evil, The Lost Mission), plus built-in Doom and Doom II.
- You need the files from your Steam copy of the game, and the RBDOOM-3-BFG data packs.
Good to know
The author himself warns that these versions are barely tested: each was played on a single console, and only at the start of the game. Keep a copy of your saves. You need a PS5 that runs homebrews (etaHEN or equivalent, ShadowMountPlus and an FTP server), so a firmware up to 13.60 with Relapse. On PC, these GameCube games can be played with Dolphin. And the wave of decompilations continues, see Super Mario Galaxy.
Sources: PS5_SwitchWaker (GitHub) · PS5_Sunshine (GitHub) · PS5_Doom3 (GitHub)
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