[TUTORIAL] PSP: playing your PS1 games in 2026 with ARK-5 and pop-fe (no popsloader)

Step-by-step PSP tutorials: install ARK-4 and ARK-5, a permanent custom firmware, plugins and homebrews on every PSP.
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[TUTORIAL] PSP: playing your PS1 games in 2026 with ARK-5 and pop-fe (no popsloader)

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Automatically translated from French.

[TUTO] PSP : jouer à ses jeux PS1 en 2026 avec ARK-5 et pop-fe (sans popsloader)

The PSP runs PlayStation 1 games thanks to Sony's official emulator: with ARK-5 and pop-fe, all you have to do is convert your own discs to EBOOT.
Popsloader, PSX2PSP, 6.60 PRO-B10: the tools from fifteen years ago are outdated. Here is the up-to-date method, simpler and more compatible.


What you need
  • A PSP running ARK-5, the current custom firmware (ARK-4 is archived, and PRO-B10 dates back to 2011). Everything is explained in our ARK-5 tutorial.
  • Your own PS1 discs, ripped on a PC.
  • A PC running Windows (or Linux, macOS from the command line).
No need for the PS1 BIOS: the PSP uses its own emulator, POPS, built into the system.


Why popsloader is no longer needed

ARK includes its own module for PS1 games, PopCorn: it launches converted games straight from the PSP menu, with no setup. It even automatically fixes the LibCrypt protection of many PAL games (225 recognized games), and handles multi-disc games (up to five). Popsloader is still an option to load an older version of Sony's emulator, but it requires extracting files from old firmwares yourself: keep it for desperate cases.


1. Ripping your PS1 discs on the PC

With MPF (Media Preservation Frontend, version 3.10.0), the interface that drives the reference ripping tools (redumper, DiscImageCreator). You get a BIN/CUE image: keep the two files together.


2. Converting to EBOOT with pop-fe

pop-fe (version 1.31, September 2026) is the tool recommended by the ARK team, instead of PSX2PSP. On Windows, download pop-fe-ui.zip from its GitHub: it contains an interface for the PSP.
  1. Choose the .cue file of your game. For a multi-disc game, add each.cue: pop-fe turns them into a single EBOOT.
  2. Start the conversion. pop-fe automatically fetches the cover and the menu images, applies the known fixes for the game, and the LibCrypt fix.
  3. Copy the result to the memory card: PSP/GAME/<game ID>/EBOOT.PBP. pop-fe can also write directly to the PSP connected over USB.
pop-fe also accepts the.ccd,.bin,.img,.zip and.chd formats (for the latter, the chdman tool must be installed). And it can produce files for the PS3, the PS Vita and RetroArch.


3. Playing

The game appears in the PSP's Game > Memory Stick menu, with its cover. Saves are two virtual memory cards, in PSP/SAVEDATA/<game ID>/ (files SCEVMC0.VMP and SCEVMC1.VMP); pop-fe can import a memory card from a PC emulator into them.


If a game has problems
  • The game does not show up: the EBOOT.PBP must be in its own folder, directly in PSP/GAME/, not one level deeper.
  • The game crashes or hangs: redo the conversion with the latest version of pop-fe, which regularly adds per-game fixes. A CONFIG.BIN file placed next to the EBOOT (pop-fe provides them for many games) is read automatically by ARK.
  • A PAL game refuses to progress: it is often the LibCrypt protection. It is fixed automatically for known games; make sure you have a complete rip and a recent version of pop-fe.
  • As a last resort: popsloader, with another version of Sony's emulator.

What about “iso2eboot”?

This name refers to old conversion tools. For a PS1 game, use pop-fe. For a PSP game (UMD), no conversion is needed: ARK launches ISO and CSO files directly. On PS Vita, Adrenaline (8.0.2) reads the same PS1 EBOOTs. And for everything else the console can do, see the best PSP homebrew.


Sources and official guides: ARK: PS1 games · FasterARK (ARK-5) · pop-fe · MPF · Adrenaline

Tgames provides no games, BIOS or keys: only use backups of your own games and your own console. Got a question? Reply to this topic.

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