Xbox 360

Forza Horizon 2 recompiled natively for PC and Android

By Tgames · · 2 min read

Forza Horizon 2, released on Xbox 360 in 2014, runs natively on Windows and Android thanks to Lavender Shift: it is built from your own disc.


Lavender Shift, Forza Horizon 2 without an emulator

On GitHub, arcanite24 released on November 11, 2026 version 0.1.0 of Lavender Shift, an unofficial port of the Xbox 360 version of Forza Horizon 2, the open-world racing game released in 2014, whose Xbox 360 version was developed by Sumo Digital. The game's code is recompiled into a native program with ShiftGlue, the same author's technology, already used for Forza Horizon 1 with Pinyon Shift. The code is under the BSD-3-Clause license.
The Windows launcher (64 MB) contains nothing from the game: it reads your disc and your update, then builds the game on your PC, in 15 minutes to an hour the first time. If it stops, another click picks up where it left off.


On Android too

Once the game is ready on PC, the launcher can build an Android app (15 to 45 minutes, 15 GB on the PC) and send it over Wi-Fi or USB. You need Android 13 or later, a recent 64-bit chip with Vulkan 1.3 and about 9 GB of free space. According to the author, the game runs at 60 fps on a Snapdragon 8 Gen 2 handheld. Touch controls appear on screen.


What you need
  • your own disc image of the American release of Forza Horizon 2 and its title update v2: the launcher checks the files;
  • 64-bit Windows 10 or 11, a CPU with AVX2 (Intel Haswell, AMD Ryzen or newer), a Vulkan graphics card and about 20 GB of free space.
A controller is recommended, but keyboard and mouse work on PC.


Caution

This is a first release: expect bugs. The project does not declare any AI use. Download the launcher only from the project's GitHub page. To play through emulation, see our Xenia Canary tutorial. The first game also has its native port: Forza Horizon on PC.


Sources: Lavender Shift (GitHub) · Version 0.1.0 (GitHub) · ShiftGlue SDK (GitHub)

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