WiiFlow 4.2.1 r441 [updated: 31/12]
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team18fr
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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TGbot
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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Jiiwah
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
Spoiler
*Updated meta.xml with more controls
*Updated Some docs.
*Removed port selection from the makefile and buildtype.sh
*Fixed incorrect title ID for Pokemon Rumble in the channel launcher (thx xFede)
*Replaced old cios detection and hashing with a proper implementation. No more
brute forcing! Also now only d2x cios will be detected, and reliably. (Based on
code from GX by Dimok, thx)
*Added a parameter to Config:save to allow unloading of the ini on save. ie:
m_cfg.save(true);
*Bump version string to 3.0 ALPHA (Big jump, but this deserves a major version
bump)
*Fix most font issues for themes.
*Added sorting by player count and wifi player count for games.
*Fixed positioning of the about screen and game synopsis (its ALMOST perfect
now)
*Moved a vsync in the wait screen.
*Fix a crash when switching to channel/nand view before a cache was created.
*Made a solid attempt at fixing the green screen on ios reload (hope it works
for most of you)
*Fix dumps when booting a game DVD.
*Add creation of folders when using USB saves option.
*Partially fix USB Saves, always works when the game is played form DVD or wbfs,
mixed reports when from ntfs/fat32. (folder creation based on code from GX by
Dimok, thx)
*Fix all blanks in the menus and added some new options.
- Rumble is now handled by the setting you have in your wii settings (home
menu->controller options->rumble) and no longer is a setting in the ini.
- Box mode is now only an ini setting, everyone uses boxmode anyways.
*Now delete the playlog on wiiflow launch, playlog is always written on game
launch.
*Disable_Emu before exitting wiiflow.
*Themes changes:
-Changed thxfont to text_font in GENERAL
-Removed page 7 of the main menu
-Removed boxmode and rumble
-Moved partition selection to page 1 slot 3
-Added a button to toggle savegame emulation in page 1 slot 4
-Moved async network to page 3 slot 3
-Remove ios selection for games, ini only now, otherwise uses what the game
requests with auto_ios
-removed disabling of returnto in game settings, ini only. New d2x method isnt
detected. Replaced it with toggling save emu for that game.
-Only 3 pages in game settings.
-Too confusing to list what all buttons were moved, check default.init
*Removed title downloader coder, wiitdb is working pretty well and so is reading
titles form the game/channel itself.
*Fixed titles for nand and games.
*Made sorting ignore punctuation.
*Option for full emulation in nand and games, and under the id of the game in
gameconfig2.ini full_emulation=
*Add ability to use a separate folder for usb saves and nand emu. savepath= and
savepartition= under GAMES in wiiflow.ini (they default back to the settings for
NAND emu if not set)
**Im sure I forgot some things, but thx to all the testing and help with
documentation from all!**
Good testing
Spoiler
*Updated meta.xml with more controls
*Updated Some docs.
*Removed port selection from the makefile and buildtype.sh
*Fixed incorrect title ID for Pokemon Rumble in the channel launcher (thx xFede)
*Replaced old cios detection and hashing with a proper implementation. No more
brute forcing! Also now only d2x cios will be detected, and reliably. (Based on
code from GX by Dimok, thx)
*Added a parameter to Config:save to allow unloading of the ini on save. ie:
m_cfg.save(true);
*Bump version string to 3.0 ALPHA (Big jump, but this deserves a major version
bump)
*Fix most font issues for themes.
*Added sorting by player count and wifi player count for games.
*Fixed positioning of the about screen and game synopsis (its ALMOST perfect
now)
*Moved a vsync in the wait screen.
*Fix a crash when switching to channel/nand view before a cache was created.
*Made a solid attempt at fixing the green screen on ios reload (hope it works
for most of you)
*Fix dumps when booting a game DVD.
*Add creation of folders when using USB saves option.
*Partially fix USB Saves, always works when the game is played form DVD or wbfs,
mixed reports when from ntfs/fat32. (folder creation based on code from GX by
Dimok, thx)
*Fix all blanks in the menus and added some new options.
- Rumble is now handled by the setting you have in your wii settings (home
menu->controller options->rumble) and no longer is a setting in the ini.
- Box mode is now only an ini setting, everyone uses boxmode anyways.
*Now delete the playlog on wiiflow launch, playlog is always written on game
launch.
*Disable_Emu before exitting wiiflow.
*Themes changes:
-Changed thxfont to text_font in GENERAL
-Removed page 7 of the main menu
-Removed boxmode and rumble
-Moved partition selection to page 1 slot 3
-Added a button to toggle savegame emulation in page 1 slot 4
-Moved async network to page 3 slot 3
-Remove ios selection for games, ini only now, otherwise uses what the game
requests with auto_ios
-removed disabling of returnto in game settings, ini only. New d2x method isnt
detected. Replaced it with toggling save emu for that game.
-Only 3 pages in game settings.
-Too confusing to list what all buttons were moved, check default.init
*Removed title downloader coder, wiitdb is working pretty well and so is reading
titles form the game/channel itself.
*Fixed titles for nand and games.
*Made sorting ignore punctuation.
*Option for full emulation in nand and games, and under the id of the game in
gameconfig2.ini full_emulation=
*Add ability to use a separate folder for usb saves and nand emu. savepath= and
savepartition= under GAMES in wiiflow.ini (they default back to the settings for
NAND emu if not set)
**Im sure I forgot some things, but thx to all the testing and help with
documentation from all!**
Bon tests
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actarus1973
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
Thanks Jiiwah
Merci Jiiwah
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TGbot
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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Oops
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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Jiiwah
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
!! Old forwarders are no longer compatible!!
https://dl.dropbox.com/u/32273915/Pack%20WiiFlow%20r416%2B.rar (updated on 09/28)
In the pack above, there's only one theme left, StarNight, the others not yet being updated or in my possession.
!! Les anciens forwarders ne sont plus compatible !!
https://dl.dropbox.com/u/32273915/Pack%20WiiFlow%20r416%2B.rar (mis à jour le 28/09)
Dans le pack si dessus, il n'y a plus qu'un seul thème, StarNight, les autres n'étant pas encore mis à jour ou en ma possession.
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zinzin
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
416 + d2xv7b1d
416 + d2xv7b1d
Miui-france Moderator ^_^
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Oops
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
on the other hand I just noticed there's no longer data_on_usb
en revanche je viens de remarquer qu'un n'y avait plus data_on_usb
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Jiiwah
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
* I finally changed the title. And yes WiiFlow went from a 2.2 RC version to 3.0 Alpha
* Updated the commands on the wiki
* J'ai enfin changé le titre. Et oui WiiFlow est passé d'une version 2.2 RC à 3.0 Alpha
* Maj des commandes sur le wiki
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safirion
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
Good luck to Mimichou
Bonne chance à Mimichou
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Oops
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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TGbot
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
But let's not kid ourselves, a wii can handle memory with 3D, images, video sequences, music, a physics engine and all that at the same time!
Except that you need a real dev kit and docs from Nintendo that let you manage the CPU and memory load in real time.
Which is even better during the debugging and optimization phase.
But well the price of a kit...
Let's get back to our homebrews!
Music in wiiflow is one of the weak points, but in the end I do without it!
Mais faut pas deconner, une wii peut gérer la mémoire avec de la 3D, des images, des séquences video, de la musique, un moteur physique et tout ça en simultané !
Sauf qu'il faut un vrai kit de dev et des docs from Nintendo qui te permettent de gérér en temps réél la charge du processeur et de la mémoire.
Ce qui est encore mieux en phase de debuggage et d'optimisation.
Mais bon le prix d'un kit...
Revenons à nos homebrews !
La musique dans wiiflow est l'un des points noirs, mais finalement je m'en passe !
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shunite
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
By the way is it just me or has the IOS choice in the games settings disappeared?
Unless I didn't understand everything.....
Par contre c'est moi ou le choix d'IOS dans les parametres des jeux a disparu ?
A moins que je n'ai pas tout compris.....
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sniper3d
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
and well for me r416 tells me no HDD detected, so here I am stuck with this version....
would anyone have a suggestion for me???
I tried reinstalling everything and nothing works
et ben chez moi la r416, me dit pas de détection HDD, donc me voila bien embèter avec cette version....
quelqu'un aurais un suggestion a me faire???
J'ai essayer de tous réinstaller et rien n'y fait
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Jiiwah
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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florinechat
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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Jiiwah
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
sniper3d solved his problem by removing the forwarder, go figure...
sniper3d a résolu son problème en supprimant le forwarder, va comprendre charles...
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shunite
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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sniper3d
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
Same for me, works under configurable and GX, tried several backups and still the same under wiiflowshunite wrote:As for me, Freeze between each mission of Driver San Francisco. Yet it works under GX rev 1100, and apparently according to davebaol this problem wouldn't be related to the CIOS, there wouldn't be a freeze even in rev20. But it would rather be related to the loader, Miigotu having answered on the GBA post must be aware of it. Wait and see......
Idem pour moi, fonctionne sous configurable et GX, essaye de plusieurs backup et toujours pareil sous wiiflowshunite wrote:Sinon pour moi Freeze entre chaque mission de Driver San Francisco. Fonctionne pourtant sous GX rev 1100 , et apparemment d'apres davebaol ce probleme ne serait pas relatif au CIOS, il n'y aurait pas de freeze meme en rev20. Mais serait bien relatif au loader, Miigotu ayant repondu sur le post de GBA doit etre au courant. Wait and see......
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Oops
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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Jiiwah
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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zinzin
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
here too it freezes between missions but rocks with gx 1100 .........(just for that one game, that poor loader that I don't find very pretty ^^)
But apparently a .dol was floating around with a working Driver sf, is that right OOPs?
ici aussi il freeze entre les missions mais rox avec gx 1100 .........(juste pour un jeu ce pauvre loader que je trouve pas joli joli ^^)
Mais apparement un .dol se balladerai avec un Driver sf fonctionnel c'est bien ça OOPs ?
Miui-france Moderator ^_^
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
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zinzin
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]
Automatically translated from French.
I finally installed d2x v7b1d via the installer.
J'ai enfin installer d2x v7b1d via installer.
Miui-france Moderator ^_^