WiiFlow 4.2.1 r441 [updated: 31/12]

Wii homebrews: Homebrew Channel, USB Loader GX, WiiFlow, emulators, games and utilities, with their updates and download links.
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by team18fr »

Automatically translated from French.

Hi I just tested r415 so I formatted my hdd in fat32 put the Pack 2.2 RC1 folders put the boot.dol deleted the wiiflow.ini file located in /apps/wiiflow/ as well as the wdm folder in /wiiflow/codes/. No settings file I launch my forwarder and there black screen would you have an idea??
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by TGbot »

Automatically translated from French.

Did you put a recent forwarder?

https://www.wiiflowiki.com/Wiiflow/forwarders
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Jiiwah »

Automatically translated from French.

:100: r416
Spoiler
*Update language files and add documented ini files for most settings.
*Updated meta.xml with more controls
*Updated Some docs.
*Removed port selection from the makefile and buildtype.sh
*Fixed incorrect title ID for Pokemon Rumble in the channel launcher (thx xFede)
*Replaced old cios detection and hashing with a proper implementation. No more
brute forcing! Also now only d2x cios will be detected, and reliably. (Based on
code from GX by Dimok, thx)
*Added a parameter to Config:save to allow unloading of the ini on save. ie:
m_cfg.save(true);
*Bump version string to 3.0 ALPHA (Big jump, but this deserves a major version
bump)
*Fix most font issues for themes.
*Added sorting by player count and wifi player count for games.
*Fixed positioning of the about screen and game synopsis (its ALMOST perfect
now)
*Moved a vsync in the wait screen.
*Fix a crash when switching to channel/nand view before a cache was created.
*Made a solid attempt at fixing the green screen on ios reload (hope it works
for most of you)
*Fix dumps when booting a game DVD.
*Add creation of folders when using USB saves option.
*Partially fix USB Saves, always works when the game is played form DVD or wbfs,
mixed reports when from ntfs/fat32. (folder creation based on code from GX by
Dimok, thx)
*Fix all blanks in the menus and added some new options.
- Rumble is now handled by the setting you have in your wii settings (home
menu->controller options->rumble) and no longer is a setting in the ini.
- Box mode is now only an ini setting, everyone uses boxmode anyways.
*Now delete the playlog on wiiflow launch, playlog is always written on game
launch.
*Disable_Emu before exitting wiiflow.
*Themes changes:
-Changed thxfont to text_font in GENERAL
-Removed page 7 of the main menu
-Removed boxmode and rumble
-Moved partition selection to page 1 slot 3
-Added a button to toggle savegame emulation in page 1 slot 4
-Moved async network to page 3 slot 3
-Remove ios selection for games, ini only now, otherwise uses what the game
requests with auto_ios
-removed disabling of returnto in game settings, ini only. New d2x method isnt
detected. Replaced it with toggling save emu for that game.
-Only 3 pages in game settings.
-Too confusing to list what all buttons were moved, check default.init
*Removed title downloader coder, wiitdb is working pretty well and so is reading
titles form the game/channel itself.
*Fixed titles for nand and games.
*Made sorting ignore punctuation.
*Option for full emulation in nand and games, and under the id of the game in
gameconfig2.ini full_emulation=
*Add ability to use a separate folder for usb saves and nand emu. savepath= and
savepartition= under GAMES in wiiflow.ini (they default back to the settings for
NAND emu if not set)
**Im sure I forgot some things, but thx to all the testing and help with
documentation from all!**
The themes need to be updated, StarNight is done and I'm currently on Orchid. As soon as it's done I'll upload them, along with the other themes from my fellow contributors.

Good testing ;)
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by actarus1973 »

Automatically translated from French.

:74:

Thanks Jiiwah
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by TGbot »

Automatically translated from French.

Well, that's not a small changelog, is it!
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Oops »

Automatically translated from French.

Thanks for the update. Didn't understand all the changelog but seems full of good stuff. :D
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Jiiwah »

Automatically translated from French.

:100:
!! Old forwarders are no longer compatible!!

https://dl.dropbox.com/u/32273915/Pack%20WiiFlow%20r416%2B.rar (updated on 09/28)
In the pack above, there's only one theme left, StarNight, the others not yet being updated or in my possession.
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by zinzin »

Automatically translated from French.

here we goooooo

416 + d2xv7b1d :)
Vw ! What else ? Mk1 only ! Lower is better !
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Oops »

Automatically translated from French.

nice, the new wiiflow.ini with the explanations for each line :74:
on the other hand I just noticed there's no longer data_on_usb :shock:
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Jiiwah »

Automatically translated from French.

:100:
* I finally changed the title. And yes WiiFlow went from a 2.2 RC version to 3.0 Alpha :o
* Updated the commands on the wiki
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by safirion »

Automatically translated from French.

I hope 3.0 will be perfectly stable without the useless stuff like the music. With it, I get that memory management must be trickier but otherwise, no excuse :]

Good luck to Mimichou :accord:
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Oops »

Automatically translated from French.

perfectly stable, I wouldn't say that but already regarding the music, if you put nothing in the MUSIC folder the problem is solved :mrgreen:
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by TGbot »

Automatically translated from French.

Memory management and especially cache management!

But let's not kid ourselves, a wii can handle memory with 3D, images, video sequences, music, a physics engine and all that at the same time!

Except that you need a real dev kit and docs from Nintendo that let you manage the CPU and memory load in real time.

Which is even better during the debugging and optimization phase.

But well the price of a kit...

Let's get back to our homebrews!

Music in wiiflow is one of the weak points, but in the end I do without it!
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by shunite »

Automatically translated from French.

Thanks for the update Jiiwah :bravo:

By the way is it just me or has the IOS choice in the games settings disappeared?
Unless I didn't understand everything..... :roll:
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by sniper3d »

Automatically translated from French.

Well r415 had some freezes so I told myself seeing the r416 changelog, take it :93:
and well for me r416 tells me no HDD detected, so here I am stuck with this version....
would anyone have a suggestion for me???
I tried reinstalling everything and nothing works :arff:
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Jiiwah »

Automatically translated from French.

Try with d2x-v7beta1d ;)
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by florinechat »

Automatically translated from French.

I also had Wiiflow R416 not seeing the hard drive but by going into Wiiflow's settings under the game partition setting you need to choose usb1 because it's SD by default I think.
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Jiiwah »

Automatically translated from French.

Thanks florinechat for your input, but normally with r416, the first time you should get the partition selection screen since you have to delete the old wiiflow.ini

sniper3d solved his problem by removing the forwarder, go figure...
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by shunite »

Automatically translated from French.

As for me, Freeze between each mission of Driver San Francisco. Yet it works under GX rev 1100, and apparently according to davebaol this problem wouldn't be related to the CIOS, there wouldn't be a freeze even in rev20. But it would rather be related to the loader, Miigotu having answered on the GBA post must be aware of it. Wait and see......
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by sniper3d »

Automatically translated from French.

shunite wrote:As for me, Freeze between each mission of Driver San Francisco. Yet it works under GX rev 1100, and apparently according to davebaol this problem wouldn't be related to the CIOS, there wouldn't be a freeze even in rev20. But it would rather be related to the loader, Miigotu having answered on the GBA post must be aware of it. Wait and see......
Same for me, works under configurable and GX, tried several backups and still the same under wiiflow
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Oops »

Automatically translated from French.

don't look, it comes from wiiflow and probably more specifically from its compilation. Miigoto gave me a dol to test the fix for a bug on save emu, I tested on driver SF and there, surprise... it worked :shock:
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Jiiwah »

Automatically translated from French.

Absolutely Oops and dimok doesn't know why it PARTIALLY works with GX.
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by zinzin »

Automatically translated from French.

Main objective, get Driver Frisco running??? ^^ lol
here too it freezes between missions but rocks with gx 1100 .........(just for that one game, that poor loader that I don't find very pretty ^^)
But apparently a .dol was floating around with a working Driver sf, is that right OOPs?
Vw ! What else ? Mk1 only ! Lower is better !
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by Oops »

Automatically translated from French.

yes except I have 22 of them, I don't remember which one worked and anyway it messes up on something else :? :roll:
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Re: WiiFlow 4.2.1 r441 [updated: 31/12]

Post by zinzin »

Automatically translated from French.

Ok so wait'n'see ^^



I finally installed d2x v7b1d via the installer.
Vw ! What else ? Mk1 only ! Lower is better !
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