Force Package NPDRM v1.0

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actarus1973
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Force Package NPDRM v1.0

Post by actarus1973 »

Automatically translated from French.

Force Package NPDRM v1.0 Team Delight brings us Force Package NPDRM v1.0.

This utility can back up games, DLC and applications retrieved from the PSN directly into installable files in PKG format, which can then be installed onto the console's internal hard drive (without the issues related to backup managers) like any standard PKG.

The team is releasing today a 1st version of its utility which is actually a modified version of Sony's make_package_npdrm (included in the SDK).


changelog:
v1.0
- Allows repackaging games into .PKG files
- Only works (for now) with internal games (ex: PSN games).
- The license issue (act.dat) that would allow launching the game on another console still needs to be resolved.
- Displays the "extended" help of the original version
- Allows packaging your EBOOT.BIN
- Repackages files even if they're already subject to DRM:
* SELF files
* SPRX files
* EDATA files

Usage:

You need to have MingW/MSYS to use Force Package NPDRM.

First create the following structure:
- PARAM.SFO
- ICON0.PNG
- …
- USRDIR
- Your original EBOOT.BIN renamed to whatever you want
- Your EBOOT.BIN (SELF file)
- …

Your EBOOT.BIN must launch the original EBOOT.BIN (ex: GAME.BIN)
(the "sys_game_process_exitspawn2" instruction is not yet very stable)

The next releases from Team DeLiGhT will include in the EBOOT.BIN:
- On-the-fly patch (lv2) to launch games (no need for a special payload except the presence of the PEEK and POKE syscalls)
- Ability to launch games from the XMB / Dashboard (a bit trickier)


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salahpayne
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Re: Force Package NPDRM v1.0

Post by salahpayne »

Automatically translated from French.

Thanks Actarus :D

ps: I removed the download link just in case :)
The team is releasing today a 1st version of their utility which is actually a modified version of Sony's make_package_npdrm (present in the SDK).

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