Spoiler
//* %d is a c++ variable, define the variable and the number in the .h file, use the variable and the text in the .rc file (cress.dll).
//Nine years ago...
//Scene %d --> * see annotation at the very top of the file to define the variable %d (Scene 1, 2, 3)
//Dummy Ammo54 corresponds to .308 FMJ IDS
//4109 --> to complete
//4309 --> to complete
//4146
IDS_AMMO_55 "Lockpick"
//4346
IDS_AMMO_DESC_55 "Tool used to bypass the protection measures found on most safes."
//4147
IDS_AMMO_56 "Dart"
//4347
IDS_AMMO_DESC_56 "Blowgun ammunition"
// --> to complete?
//4033
IDS_WEAPON_36 "Safecracker"
//4083
IDS_WEAPON_DESC_36 "This tool allows opening safes with a dial lock. The harder the lock is to counter, the longer it takes."
//4034
IDS_WEAPON_37 "Lockpicking tools"
//4084
IDS_WEAPON_DESC_37 "The classic lockpicking tools used by all burglars to open locks. The harder the lock is to open, the longer it takes to pick it. Note that these tools can only be used on a key lock."
//4035
IDS_WEAPON_38 "Blowgun"
//4085
IDS_WEAPON_DESC_38 "A handy blowgun to silently get rid of your enemies. Allows the use of different ammunition."
//6535
IDS_MISSIONFAILURE36 "Your job is thief, not thug. You've been arrested for attacking a police officer."
//6536
IDS_MISSIONFAILURE37 "Your job is thief, not thug. You've been arrested for attacking a civilian."
//6537
IDS_MISSIONFAILURE38 "You've been arrested."
//688
//IDS_INTEL_MONEYBAG "Moneybag %d" -->* see annotation at the very top of the file to define the variable %d
//689
//IDS_INTEL_HANDBAG "Bag %d" -->* see annotation at the very top of the file to define the variable %d
//690
//IDS_INTEL_PAPERMONEY "Money %d" -->* see annotation at the very top of the file to define the variable %d
//IDS_INTEL_TEXT_8018 "Moneybag %d" -->* see annotation at the very top of the file to define the variable %d
//IDS_INTEL_TEXT_8019 "Bag %d" -->* see annotation at the very top of the file to define the variable %d
//8020
IDS_INTEL_TEXT_8020 "A bag full of money"
//8021
IDS_INTEL_TEXT_8021 "Some coins"
"Nine years ago..."
//thiefmission1
IDS_MISSION_OBJ_5047 "Steal three bags or briefcases without being spotted."
IDS_MISSION_OBJ_5048 "Return to the apartment."
IDS_INTEL_20541 "A bit of money, a receipt for two dresses, two hats and two pairs of shoes."
IDS_INTEL_20542 "Some change and a pile of handkerchiefs."
IDS_INTEL_20543 "A man's wallet, an order form for twelve roses and a cheap bottle of cologne."
//14001-14074
IDS_DIALOGUE_14001 "Now, my little Cate, let's not be too greedy tonight. Three little bags and we go home."
IDS_DIALOGUE_14002 "Which one do you prefer, the purple or the green?"
IDS_DIALOGUE_14003 "Why? Isn't your current bag good enough?"
IDS_DIALOGUE_14004 "That old rotten thing? It's embarrassing to be seen in public with it."
IDS_DIALOGUE_14005 "But you bought it last month!"
IDS_DIALOGUE_14006 "I know, but... Actually, it doesn't go with my new shoes."
IDS_DIALOGUE_14007 "New shoes? Darling, this vacation is costing us a fortune. Keep this up and we'll have to swim home."
IDS_DIALOGUE_14008 "You don't expect me to wear shoes that clash with my new dress, do you?"
IDS_DIALOGUE_14009 "New dress?"
IDS_DIALOGUE_14010 "Don't be mad, my dear. I just want to be beautiful for you. You don't want people to think you married an ugly duckling, do you?"
IDS_DIALOGUE_14011 "Darling..."
IDS_DIALOGUE_14012 "And besides, I couldn't resist. This dress goes perfectly with this magnificent hat I just bought."
IDS_DIALOGUE_14013 "(groans in exasperation)"
IDS_DIALOGUE_14014 "Come on ring!"
IDS_DIALOGUE_14015 "Ring! For heaven's sake!"
IDS_DIALOGUE_14016 "Come on! Ring, just ring!"
IDS_DIALOGUE_14017 "Why isn't she calling me back?"
IDS_DIALOGUE_14018 "Hello?"
IDS_DIALOGUE_14019 "Is that you, sweetie?"
IDS_DIALOGUE_14020 "Helloooo?"
IDS_DIALOGUE_14021 "I'm sorry for what I said. When I said plump, I meant 'cute'. Really!"
IDS_DIALOGUE_14022 "Come on, say something."
IDS_DIALOGUE_14023 "You know I love your cooking, my duck. The dog looked so hungry I couldn't help it."
IDS_DIALOGUE_14024 "Are you mad at me because of what I said about your haircut? Beehive, cocoon... It was just a slip, that's all."
IDS_DIALOGUE_14025 "Are you still there, sweetie?"
IDS_DIALOGUE_14026 "Come on, forgive me."
IDS_DIALOGUE_14027 "(sniff)"
IDS_DIALOGUE_14028 "I never want to see that big lump again."
IDS_DIALOGUE_14029 "I can't believe he called me plump!"
IDS_DIALOGUE_14030 "And he hates my cooking! (sniffles)"
IDS_DIALOGUE_14031 "It's time to go home."
//thiefmission2
//5326
IDS_MISSION_OBJ_5326 "Leave the hotel without being followed"
IDS_MISSION_OBJ_5089 "Open the pub's two safes and steal their contents without being spotted."
IDS_DIALOGUE_14032 "This will get you into the basement of the pub... (sarcastic) excuse me, of the Brasserie. Normally, the place would be empty at this time of night, but a wedding party ran late. You should try some other night..."
IDS_DIALOGUE_14033 "Surely you jest. What else do I need to know?"
IDS_DIALOGUE_14034 "There are two safes. One is near the bar, on the ground floor. The other is in the owner's office, upstairs. Both are hidden behind wall panels."
IDS_DIALOGUE_14035 "If you don't mind me asking. How do you plan on opening these safes?"
IDS_DIALOGUE_14036 "Trade secret, pal."
IDS_DIALOGUE_14037 "Of course. Careful then, quite a few cops outside tonight. I'm not too sure what the best way out is."
IDS_DIALOGUE_14038 "The front door will do just fine."
IDS_DIALOGUE_14039 "You're bold alright. Let's hope your brain matches your nerve."
IDS_DIALOGUE_14040 "I'll be upstairs. Your pay and Rory's are in the cash register."
IDS_DIALOGUE_14041 "Oh, that's not good."
IDS_DIALOGUE_14042 "Damn onion soup."
IDS_DIALOGUE_14043 "It's a miracle we have regulars."
IDS_DIALOGUE_14044 "Damn crooks, we've been robbed!"
IDS_DIALOGUE_14045 "Now, all I have to do is get out in one piece."
//thiefmission3
IDS_MISSION_OBJ_5212 "Steal the diamond from Robin's egg and replace it with a fake without being spotted."
IDS_MISSION_OBJ_5213 "Pick up what's lying around so the ghost helps you."
IDS_MISSION_OBJ_5214 "Replace it with a fake diamond"
IDS_MISSION_OBJ_5215 "Close the display case back the way it was"
IDS_MISSION_OBJ_5216 "Get out of the castle"
IDS_DIALOGUE_14046 "You're late. What do you have for me?"
IDS_DIALOGUE_14047 "A bottle of Glen Rothes, the finest whisky from Scotland."
IDS_DIALOGUE_14048 "Hand over the bottle."
IDS_DIALOGUE_14049 "And the copy?"
IDS_DIALOGUE_14050 "It wasn't easy. Security has been stepped up around Robin's egg. I took some big risks."
IDS_DIALOGUE_14051 "That's just what I thought."
IDS_DIALOGUE_14052 "You're quite a woman. Here, take this."
IDS_DIALOGUE_14053 "Will this be enough to fool them?"
IDS_DIALOGUE_14054 "I'd have a hard time telling the difference myself."
IDS_DIALOGUE_14055 "How do I get in?"
IDS_DIALOGUE_14056 "Are you still there?"
IDS_DIALOGUE_14057 "I was checking the merchandise. To get in, you have to go through the second window from the left, above the north wall. I didn't lock the shutters. After that, it's up to you."
IDS_DIALOGUE_14058 "One last thing. I've heard rumors. Apparently the place is haunted."
IDS_DIALOGUE_14059 "You mean the grey maid."
IDS_DIALOGUE_14060 "It's a story that says Sir Alfred Cramble, lord of this manor, had an affair with a pretty maid of French origin. Lady Cramble, who was apparently mad, decided to put an end to this affair... with an axe. One afternoon, while the poor girl was cleaning the great hall, Lady Cramble crept up behind her and clack... off with her head."
IDS_DIALOGUE_14061 "Is that a true story?"
IDS_DIALOGUE_14062 "No one really knows, but they say the girl still haunts these halls, making sure everything is clean and tidy."
IDS_DIALOGUE_14063 "Not a very romantic legend."
IDS_DIALOGUE_14064 "Whatever the case, it's said that if the grey maid sees you picking up trash or straightening a vase, she'll come help you."
IDS_DIALOGUE_14065 "Hmm, I'll remember that."
IDS_DIALOGUE_14066 "This place really looks haunted."
IDS_DIALOGUE_14067 "What a wonderful castle, isn't it?"
IDS_DIALOGUE_14068 "Hmm? Oh, yes, dearest. Fabulous."
IDS_DIALOGUE_14069 "What's wrong?"
IDS_DIALOGUE_14070 "A bit tired, I suppose. We haven't stopped sightseeing since we arrived."
IDS_DIALOGUE_14071 "What a shame. I was going to suggest we go to Aberdeen tomorrow morning. The brochure says you can go shepherding for a day there."
IDS_DIALOGUE_14072 "Darling, I'm afraid I'm not up to it."
IDS_DIALOGUE_14073 "And why not Loch Ness? The travel agency gave me the name of a particular guide. He refunds you if you don't spot the Loch Ness monster."
IDS_DIALOGUE_14074 "Really? Well it would be a shame to miss that. Not that I'm too keen on monster hunting, mind you. I've already had my fill of ghosts and goblins."