Resogun (PS4) recompiled natively for PC and Linux
Resogun, Housemarque's PS4 exclusive, is recompiled natively for PC and Steam Deck from your dump: up to 180 fps, 4K, ultrawide and HDR.
Housemarque's shoot 'em up beyond Sony consoles
Developer rcostanza released on November 8, 2026 versions 0.1 to 0.4 of an unofficial static recompilation of Resogun, the shoot 'em up released at the PS4's launch. The game's x86-64 code runs directly on Windows and Linux: the PS4 system libraries it calls are rewritten, and its graphics commands go through Vulkan. The runtime follows shadPS4, and the code is licensed under GPL-2.0 or later.
The archives (20.5 MB for Windows, Python included, and 5.8 MB for Linux) contain no game files: the setup reads your own decrypted dump, without changing it, and prepares the game in a few seconds.
What the port offers
What you need
Caution
The author says it plainly: the project was made entirely by AI, with them handling the instructions and the testing. Download only from the project's GitHub page. To get your dump, see our PS4 homebrew guide; to play through emulation, our shadPS4 tutorial. Other PS4 games already have a native port: The Last of Us Remastered and Shadow of the Colossus.
Sources: resogun-recomp (GitHub) · Version 0.4 (GitHub) · shadPS4 (GitHub)
Housemarque's shoot 'em up beyond Sony consoles
Developer rcostanza released on November 8, 2026 versions 0.1 to 0.4 of an unofficial static recompilation of Resogun, the shoot 'em up released at the PS4's launch. The game's x86-64 code runs directly on Windows and Linux: the PS4 system libraries it calls are rewritten, and its graphics commands go through Vulkan. The runtime follows shadPS4, and the code is licensed under GPL-2.0 or later.
The archives (20.5 MB for Windows, Python included, and 5.8 MB for Linux) contain no game files: the setup reads your own decrypted dump, without changing it, and prepares the game in a few seconds.
What the port offers
- a frame cap of 30, 60, 90, 120, 144 or 180 fps. The game speed follows the frames shown: pick a rate your PC can hold, or the game slows down;
- the game's checkerboard 4K or 1080p, and HDR;
- the 4:3, 16:9, 21:9 and 32:9 aspect ratios, which show more of the level without stretching anything;
- FSR 1 (RCAS) sharpening, DLC from your own dumps, an intro skip, keyboard and any controller.
What you need
- your decrypted dump of the game, only tested with CUSA00038 on update 1.10;
- 64-bit Windows 10 or 11, or x86-64 Linux with glibc 2.39 (SteamOS 3.7, Ubuntu 24.04…) and Python 3.10;
- an AVX processor and a Vulkan 1.3 graphics card.
Caution
The author says it plainly: the project was made entirely by AI, with them handling the instructions and the testing. Download only from the project's GitHub page. To get your dump, see our PS4 homebrew guide; to play through emulation, our shadPS4 tutorial. Other PS4 games already have a native port: The Last of Us Remastered and Shadow of the Colossus.
Sources: resogun-recomp (GitHub) · Version 0.4 (GitHub) · shadPS4 (GitHub)
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