Hex File Payload Tool 1.0

PC software for PS5, PS4 and PS3: tools to manage saves, PKGs and files, and utilities for the PlayStation scene.
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actarus1973
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Hex File Payload Tool 1.0

Post by actarus1973 »

Automatically translated from French.

Hex File Payload Tool 1.0 Maximus offers a new utility that will let you convert (theoretically) a Payload from any dev board into a functional Payload for another board.
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How it works:

You need to provide different files:

a) Donor File. Namely a .hex file that contains the payload you want to use on your board.
b) Acceptor File. Namely, a .hex file containing the already functional code for your board (e.g. LED settings, clock frequency, etc).
c) Destination File. Namely, the result of combining the 2 previous files (the tool won't replace the Acceptor file). The result of this file consists of assembling the functional code of your Acceptor file with the Donor file's payload.

Theoretically all HEX files from any board (different processors) should be supported. However, Maximus states he has only tested conversion from ATMEL to PIC and PIC to ATMEL. The output file generated is a HEX file ready to be flashed with the tool of your choice.

Maximus also advises against trying to combine a PL3 payload with a Hermes payload.



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