cIOSX d2x v10 beta r52 + r53 alt

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kyno
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cIOSX d2x v10 beta r52 + r53 alt

Post by kyno »

Automatically translated from French.

cIOSX d2x v10 Some people are experiencing problems with Waninkoko's new cIOS version, including slowdowns and wiimote sync issues. @XFlak, @Davebaol and @Xabby666 decided to address this problem by offering their modification of cIOS r21.

Changelog:
[tabs:d2x v10]
- Added support for Virtual Wii bases 56/57/58.
- Reverted to r43, i.e. last v8 revision. Also ported some useful fixes and features from r49, i.e. last v9 revision, especially:
* Fixed an EHCI issue in ReadCapacity that prevented certain usb devices from working (tnx to digicroxx).
* Fixed an EHCI issue in GetDescriptors that prevented certain usb devices from working (tnx to digicroxx).
* Removed from ciosmaps.xml the patch to skip the process id check inside os_software_IRQ(4).
* Fixed content id for bases 60/70/80 in ciosmaps.xml (tnx to dragbe).
* Added maked2x.sh to build the cios on Linux (tnx to r-win).
* Added stripios source to svn.
* Removed the easter egg introduced by Waninkoko in cios rev20.
* Minor changes and code clean up.
[tabs:d2x v9 beta (r49) FIX]- d2x-beta.bat updated to reflect valid md5's for bases 60/70/80
[tabs:d2x v9]- ModMii 6.0.6 or higher is required to build d2x wads. The d2x-cios-installer doesn't need to be updated instead.
- EHCI module enhanced with interrupt callback to detect usb port status changes. Now usb instruments are plug&play just like they are when playing the original dvd through the disc channel (tnx to hermes cios source).
- Improved usb compatibility: some problematic hdd are now supported, shred skateboard controller is now supported, mics and usb instruments should work better than before (tnx to rodries for the great help).
- Fixed an issue in ehci descriptors (tnx to rodries).
- Fixed a slowdown issue when initializing the device. Now the device is not unmounted anymore if it's mounted already (tnx to rodries).
- Increased read/write sectors up to 64KB.
- Fixed an issue when checking if a usb device is inserted (tnx to rodries).
- Old SDHC and FAT modules have been removed to prevent random freezing with the new EHCI module. SDHC and FAT capabilities are now embedded rispectively in EHCI/USBS module and FS plugin.
- Patched Nintendo's SDI module to register a new device name without the initial slash, i.e. dev/sdio. This alternative name is required by nand emulation to prevent deadlock since we have to open the sd card from inside the fs-plugin.
- Registered an alternative device name for EHCI and USBS modules, i.e. dev/usb2 (same reason mentioned above).
- Increased EHCI thread priority from 0x48 to 0x78.
- Removed the easter egg introduced by Waninkoko in cios rev20.
- Added to EHCI a ioctl command to set watchdog timout. This should fix the issue which certain HDD that park their heads after less than 10 seconds of inactivity.
- Added to EHCI a ioctl command to save module configuration. This command is called by the ES plugin during ios reload block management.
[tabs:d2x v8]- Enhanced stealth mode to prevent cios detection.
- Added ioctl command to enable/disable stealth mode when a game is not running. Stealth mode is enabled by default.
- IOS reload block is now enabled by default.
- Fixed IOS reload block failure when the original IOS required by the game is not installed. It works for real and emu nand.
- Fixed return to channel failure when the system menu is not installed on emu nand.
- Fixed missing cache flush when removing error 002 after IOS reload block. Now syscall kernel_set_version is used instead.
- Added direct access to syscalls. This allows you to invoke a syscall from inside another syscall.
- Added support for paths starting with '#' which are used to open files on real nand even if nand emu is on. Also, access to these paths is protected by stealth mode.
- FAT files are now opened through relative path to fix issue 16. Now Disney Universe and all the games using long paths work properly in nand emulation.
- Disabled file sharing control in FAT module to overcome a stupid issue made by developers in The Beatles Rock Band. See issue 11.
- Fixed black screen in partial emulation when starting a game never launched before on real nand. See issue 14.
- Added support for virtual sector size on WBFS drives to bypass the 500 game limit (thanks fig2k4). The optimal sector size is 4KB, that allows up to 4084 games. Note that this feature is useful only for the loaders that don't use the fraglist for WBFS partitions, for example NeoGamma, WiiFlow and CFG.
- AHBPROT is now really enabled.
- USB Gecko functions completely rewritten. Now it's really plug&play and the cios works even when debug mode is enabled and USB Gecko is connected only to the Wii (tnx to mini source).
- Removed the unused method 1 for IOS reload block.
- Minor changes and code clean up.
Choice of version:
Version 10 beta r52 is derived from v8 and v10 beta r53 alt from v9 beta r49.
BranchAdvantagesDisadvantages
d2xBetter compatibility with NAND emulationSupports only 1 USB port
No Plug&Play
d2x-altSupports 2 USB ports
Plug&Play
Less good compatibility with NAND emulation
Download d2x v8 final
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Download d2x v9 beta r49 FIX
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Download d2x v10 beta r52
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Download d2x v10 beta r53 alt
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Download d2x cIOS Installer v3.1
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Never install the Wii version on the vWii and vice versa!
Installation:
Unzip the installer archive and copy the folder /d2x-cios-installer into the folder /apps of your SD.

Unzip the d2x archive into your folder /d2x-cios-installer.

Everything ready? Then launch the installer via the HBC.

External content (video or audio) hidden: it sets its own cookies.

Select the desired d2x, base 37, slot 245 and press Home to queue it.

Image unavailable (removed by its host)

Press Home to queue the following cIOS up to cIOS251.
note: still check that the following settings are correct (base 38 slot 246, base 53 slot 247, base 55 slot 248, base 56 slot 249, base 57 slot 250 and base 58 slot 251).

Confirm twice with A, the installation starts.

Source
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actarus1973
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

Thanks for the news kyno :74:

all that's left is to try all this out!!
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by Oops »

Automatically translated from French.

Thanks for the news. Sorry I deleted the wad.
What does the ios56 base bring? The ios is for usb2. The 2 ios recommended by the team.
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by kyno »

Automatically translated from French.

No worries, I understand.. ;). Well I don't know.. I'm just relaying the info..
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by sniper3d »

Automatically translated from French.

I just tested it and it's huge ^_^ :accord: :accord: :accord:
On the other hand, way too many IOSs to install :(
But again it's huge!
Last edited by Franck97 on Tue 20 Dec 2011 01:23, edited 1 time in total.
Reason: J'ai pas pu m'empêcher de corriger ^^
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kyno
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by kyno »

Automatically translated from French.

many IOS? there's only 2 max.. ^^'
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by Oops »

Automatically translated from French.

he must have done the whole batch, or maybe he's referring to all the tickets that are dl'd for creating the cios.
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

it's recommended to set them up like this:

- cIOS249[56]-v21d2x
- cIOS250[57]-v21d2x

so 2 wads :mrgreen:
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by Oops »

Automatically translated from French.

yes and here I ask the question again... what advantage does ios56 bring!!?? :P
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

Oops wrote:yes and here I ask the question again... what advantage does ios56 bring!!?? :P
To sum up...
a controller lag caused by the hard drive you use. The problem occurs with rev20 and rev21, but not with rev19, regardless of the base of the IOS you use.

Here's a quick way to check if your hard drive has a controller lag:
- load "Wario Land: Shake It!" using the cIOSX rev20 or rev21 and stay on the screen where you choose a save file.

- If you can see a message saying the wiimote is disconnected (about every 8 seconds), too bad, your hard drive is one of those with a controller lag.

There are of course many other ways to check, since other games have the same problem:
Twilight Princess, Rock Band 3, Guitar Hero WoR, Wii Sports Resort, Cooking Mama, Animal Crossing: City Folk...


Hard drive with a controller lag problem with cIOSX Rev20 +
- Lacie Rikiki 500GB USB 3.0
- Packard Bell Silver 640GB
- Seagate Expansion 250GB / 320GB / 500GB
- Western Digital My Passport 250GB
- Western Digital My Passport 500GB USB 3.0
- Western Digital My Passport Essential 320GB / 500GB / 1TB
- Western Digital Elements 500GB / 1TB / 2TB
- Western Digital Elements SE 2,5" 1TB
- Western Digital My Book 2TB USB 3.0

Hard drive without a controller lag problem with cIOSX Rev20 +
- Hitachi XL Desktopdrive 2TB
- I-O Data HDL-GS 620GB
- IProDrive 1.0TB 3.5" External Hard Drive (HDE11TB)
- Seagate FreeAgent GoFlex 1.5TB (not sure!)
- Western Digital My Book Essential Edition 500 GB USB 2.0 Desktop
- Western Digital My Book Premium ES Edition 500GB

it's just to fix this problem!! :arff:
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by MeTalYaNg »

Automatically translated from French.

I have a WD MyBook Essential ed 1 TB and no issue at all!! :74:
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

cIOSX rev21 d2x v2 * D2x EHCI v2:
o Fixed secondary USB port offset (more info here)

* d2x EHCI v1: lag
o Controller fix (more info here).
o Fixed the wiimote sync delay on WiiFlow startup.
o Fixed os_restart_timer syscall with the correct number of arguments.

to install it:

# Download EHCI module d2x v2
# Download ModMii v4.4.7
# Install ModMii
# Unzip EHCI module d2x v2 and paste it into ModMii4.4.7\modules\W21Modules
# Launch ModMii
# Enter "I Agree"
# Enter "4" standing for Download Page 4
# Enter the code of the one you want to take, for example "249dx56" and "250dx57"
# Enter "D" to download the selection
# Enter "Y" to start the download

Source
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by kyno »

Automatically translated from French.

As if Waninkoko still had progress to make :mrgreen: Well anyway now he's on the PS3.. :ugeek:

Thanks for the news.. ;).
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by safirion »

Automatically translated from French.

Bye bye waninichou and long live X-Flak, Davebaol and Xabby666 even if they're totally unknown to me.
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

cIOSX rev21 d2x v3beta1 * D2x EHCI v3beta1:
o Attempted to improve nand emulation

* D2x EHCI v2:
o Fixed secondary USB port offset (more info here)

* d2x EHCI v1: lag
o Controller fix (more info here).
o Fixed the wiimote sync delay on WiiFlow startup.
o Fixed os_restart_timer syscall with the correct number of arguments.

to install it:

# Download EHCI module d2x v3beta1
# Download ModMii v4.4.9
# Install ModMii
# Unzip EHCI module d2x v2 and paste it into ModMii4.4.7\modules\W21Modules
# Launch ModMii
# Enter "I Agree"
# Enter "4" standing for Download Page 4
# Enter the code of the one you want to take, for example "249dx56" and "250dx57"
# Enter "D" to download the selection
# Enter "Y" to start the download

Source
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by kyno »

Automatically translated from French.

:74: thanks ;)

I admit, they really stepped up :)
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

cIOSX rev21 d2x v3beta5 * D2x EHCI v3beta5:
o Enabled multiple partition support in FatFs
o Extended ioctlv commands for mounting the desired USB/SD partition (default is 0 for backward compatibility)

* D2x EHCI v3beta1:
o Attempted to improve nand emulation

* D2x EHCI v2:
o Fixed secondary USB port offset (more info here)

* d2x EHCI v1: lag
o Controller fix (more info here).
o Fixed the wiimote sync delay on WiiFlow startup.
o Fixed os_restart_timer syscall with the correct number of arguments.

to install it:

# Download EHCI module d2x v3beta5
# Download ModMii v4.4.9
# Install ModMii
# Unzip EHCI module d2x v2 and paste it into ModMii4.4.7\modules\W21Modules
# Launch ModMii
# Enter "I Agree"
# Enter "4" standing for Download Page 4
# Enter the code of the one you want to take, for example "249dx56" and "250dx57"
# Enter "D" to download the selection
# Enter "Y" to start the download

Source
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by safirion »

Automatically translated from French.

Very good news, this :D
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

:100: :100: :74:

cIOSX rev21 d2x v3beta6

Still working on improving nand emulation with mighty channels :mrgreen:
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by kyno »

Automatically translated from French.

Wow! it's moving fast, it's :74:
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by TGbot »

Automatically translated from French.

I unzipped the ehci archive properly, I put it in \modules\W21Modules, I launch modmii and at the end, it tells me Checking entries in COPY_TO_SD\Download_Log.md5
COPY_TO_SD\WAD\cIOS250[57]-v21d2x2.wad: Invalid
Results: 1 files processed, 0 good files, 1 bad files.

no matter how many times I redo the download, same result!
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

I didn't get any error message with modmii

after testing it's not bad at all!!

FFCC Darklord Europe

works

Doc's Punch-out!! USA
Castlevania ReBirth Europe

CODE DUMP on wii PAL

don't forget to swap mighty channels for mighty channels beta5 MOD d2x v3beta5
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by kyno »

Automatically translated from French.

kalidor wrote:I unzipped the ehci archive properly, I put it in \modules\W21Modules, I launch modmii and at the end, it tells me Checking entries in COPY_TO_SD\Download_Log.md5
COPY_TO_SD\WAD\cIOS250[57]-v21d2x2.wad: Invalid
Results: 1 files processed, 0 good files, 1 bad files.

no matter how many times I redo the download, same result!
Me too, so I didn't dare install it.. :s
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by actarus1973 »

Automatically translated from French.

ModMii will incorrectly label the wad files as "invalid" and will try building them twice.
It's absolutely normal since the some modules have been replaced and MD5 check fails.
It is safe to ignore the following error in this instance:
Checking entries in COPY_TO_SD\Download_Log.md5
COPY_TO_SD\WAD\cIOS<slot>[<base>]-v21d2x.wad: Invalid
Results: 1 files processed, 0 good files, 1 bad files.
Translation:
ModMii incorrectly labels the wad files as "invalid" and will try to build them twice, which is completely normal since some modules have been replaced and so the MD5 check fails. You should ignore the following error in this case:
Checking entries in COPY_TO_SD\Download_Log.md5
COPY_TO_SD\WAD\cIOS<slot>[<base>]-v21d2x.wad: Invalid
Results: 1 files processed, 0 good files, 1 bad files.
you can go for it, mates :bravo:
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Re: cIOSX d2x v10 beta r52 + r53 alt

Post by TGbot »

Automatically translated from French.

:bravo:

Thanks Actarus!


Tested and approved! :accord: :accord: :accord:

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