[TUTORIAL] Add new textures for SSBB

Step-by-step Wii tutorials: mod your Wii, install the Homebrew Channel, cIOS and a USB Loader, back up and unbrick your console.
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KTH
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[TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

I'm posting to tell you that any questions regarding hacking will no longer be answered. I'm no longer managing the updates on questions about this tutorial, but you can always come here:

https://nintendo-revolution.xooit.com/index.php

More tutorials await you and you'll also be able to ask questions where we'll be here to help you :)

So I would ask an admin or moderator to lock this post if you don't mind.
And to the dear members to stop posting here. Thank you. :angel:

Nintendo Revolution, partners of Tgames.


Hello, today I'm posting a pretty cool tutorial for Super Smash Bros. Brawl owners: How to put textures in Image unavailable (removed by its host) You can modify your textures via the SD card instead of using DVD-R's every time.
[TUTO] Mettre de nouvelles textures pour SSBB Image unavailable (removed by its host) Image unavailable (removed by its host) Image unavailable (removed by its host)

I'll help you achieve this capability that seems impossible.
Hang on, here's what awaits you...

Introduction:
1 - Necessary Tools
2 - Things to Know
3 - Getting Started
4 - Characters
5 - Stages
6 - Trophy Help
7 - Music
8 - Objects
9 - Create Your Textures
10 - CSP: Character Screen, HUD
11 - Put Codes Yourself
12 - Model Hacking
13 - Some Useful Sites


1 - Necessary Tools

For this, you will need:
- A Wii :D
- The Homebrew Channel
- Gecko OS 1.9.2
- Ocarina or the GCT file: https://www.filefactory.com/file/af8a059/n/RSBP01.gct

2 - Things to Know

You must know your Wii region, PAL, NTSC or JAP, the game code name is RSBx.
Me, I'm in PAL, so I put the RSBP GCT file.
PAL - RSBP
NTSC-US - RSBE
NTSC JAP - RSBJ
Know that when you're in PAL, there are fewer possibilities than in NTSC-US.

When you're ready, know that the files are different by their format and the folder names the same.
Characters, stages and others except music are made in .pac and .pcs.
Music is made in .brres.

When I say the names are modified, example:
Diddy Kong: diddy
R.O.B: robot
Bowser: koopa

Proper Names of Characters:
Spoiler
Captain Falcon: captain
King Dedede: dedede
Diddy Kong: diddy
Donkey Kong: donkey
Falco: falco
Fox: fox
Mr. Game & Watch:gamewatch
Ganondorf: ganon
GIGA Bowser: gkoopa
Ike: ike
Kirby: kirby
Bowser: koopa
Link: link
Lucario: lucario
Lucas: lucas
Luigi: luigi
Mario: mario
Marth: marth
Meta Knight: metaknight
Ness: ness
Peach: peach
Pikachu: pikachu
Captain Olimar: pikmin
Pit: pit
Ivysaur: pokefushigisou
Charizard: pokelizardon
Pokémon Trainer:poketrainer
Squirtle: pokezenigame
Ice Climbers: popo
Jigglypuff: purin
R.O.B.: robot
Samus: samus
Sheik: sheik
Snake: snake
Sonic: sonic
Zero Suit Samus:szerosuit
Toon Link: toonlink
Wario: wario
Warioman: warioman
Wolf: wolf
Yoshi: yoshi
Zelda: zelda
Green Alloy: zakoball
Yellow Alloy: zakochild
Blue Alloy: zakogirl
Red Alloy: zakoboy
Character List (Costumes):
Spoiler
Captain Falcon
00-Original
01-Blood Hawk
02-Green
03-Blue
04-Black
05-Pink

Dedede
00-Original
02-Green
03-White
04-Grayscale
05-Purple
06-Pink

Diddy Kong
00-Original
02-Green
03-Blue
04-Pink
05-Yellow
06-Purple

Donkey Kong
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Falco
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Yellow

Fox
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Ganondorf
00-Original
01-Red
02-Green
03-Blue
04-Grandpa Ganon
05-Brown

Ike
00-Original
01-Red
02-Green
03-Blue
04-Another Kind Of Green
05-Yellow

Kirby
00-Original
01-Red
02-Green
03-Blue
04-Yellow
05-White

Bowser
00-Original
01-Red
03-Blue
04-Black
05-Pimp Gold
06-Brown

Link
00-Original
01-Red
03-Blue
04-Dark
05-White/Light Blue
06-Yellow

Lucario
00-Original
01-Red
02-Green
04-Light Blue
05-White

Lucas
00-Original
01-Red
02-Green
03-Blue
04-Claus
05-Pink/Purple

Luigi
00-Original
01-Red
02-UNUSED-Blue
03-Blue
04-Fire Luigi
05-Orange
06-Waluigi

Mario
00-Original
02-Green
03-Jumpman
04-Wario
05-Black
06-Fire Mario

Marth
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Meta-Knight
00-Original
01-Red
02-Green
03-Blue
04-White
05-Pink

Ness
00-Original
02-Green
03-Blue
04-Bumble-Bee
05-Fuel
06-Mr.Saturn

Peach
00-Original
01-Red
02-Green
03-Blue
04-White
05-Daisy/Yellow

Pikachu
00-Original
01-Cap
02-Bandana
03-Googles

Olimar
00-Original
01-Red
02-Green
03-Blue
04-White
05-Dirty Helmet (Yellow and Black)

Pit
00-Original
01-Red
02-Green
03-Blue
04-Gold
05-Black

Pokemon Trainer
00-Original
01-Red
02-Green
03-Blue
04-Light

Ice Climbers
00-Original
01-Red
02-Green
03-Blue
04-Dark
05-Light

Jigglypuff
00-Normal
01-Flower
02-Sleep Hat
03-Japan Hat
04-Trainer Cap

ROB
00-Original
02-Green
03-Blue
04-Pink/Purple
05-Yellow
06-NES

Samus
00-Original
01-Pink
02-Green
03-Fusion/Blue
04-Gravity Suit/Purple
05-Dark Suit/Black

Zelda
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Ocarina of Time colors

Snake
00-Original
01-Red/Black
02-Green
03-Blue
04-"IDK WTF this is" camo
05-Wild Feline camo

Sonic
00-Original
01-Red
02-Green
04-Gold
05-Black

Toon Link
00-Original
01-Red
03-Blue
04-Purple
05-NES Link
06-Dark

Wario
00-Original (WarioWare)
01-Red (WarioWare)
02-Green (WarioWare)
03-Blue (WarioWare)
04-Black & Red (WarioWare)
05-Orange & Blue (WarioWare)
06-Original (Overall)
07-Red (Overall)
08-Green (Overall)
09-Blue (Overall)
10-WarioLand 2 color (Overall)
11-WarioLand 3 color (Overall)

Wolf
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Red & White

Yoshi
00-Original
01-Red
03-Blue
04-Yellow
05-Pink
06-Light Blue
I'm posting this because the files will also be named based on the color and proper name.

Every time you put a character on your SD card, it will always be named like this:
Example: I want to modify Yoshi in blue color:
FitYoshi03.pac or FitYoshi03.pcs

Yoshi: The proper name.
03: The texture number.
You understand?

Then you have the stages:
Same except that apart from the fact that it starts with FitXXXX.pac, it starts with STGXXXX.pac.

Even the stages are not named like the proper names in the games.

Stage Proper Names:
Spoiler
Battle Field STGBATTLEFIELD.PAC
Yoshi's Island STGCRAYON.PAC
Delphino Plaza STGDOLPIC.PAC
75m STGDONKEY.PAC
Big Blue (Melee) STGDXBIGBLUE.PAC
Corneria (Melee) STGDXCORNERIA.PAC
Jungle Japes (Melee) STGDXGARDEN.PAC
Green Greens (Melee) STGDXGREENS.PAC
Onett (Melee) STGDXONETT.PAC
Pokemon Stadium (Melee) STGDXPSTADIUM.PAC
Rainbow Cruise (Melee) STGDXRCRUISE.PAC
Temple (Melee) STGDXSHRINE.PAC
Yoshi's Island (Melee) STGDXYORSTER.PAC
Brinstar (Melee) STGDXZEBES.PAC
Distant Planet STGEARTH.PAC
Mario Bros. STGFAMICOM.PAC
Final Destination STGFINAL.PAC
Port Town Aero Dive STGFZERO.PAC
Green Hill STGGREENHILL.PAC
Flat Zone 2 STGGW.PAC
Halberd STGHALBERD.PAC
Summit STGICE.PAC
Rumble Falls STGJUNGLE.PAC
Mario Circuit STGKART.PAC
Warioware, Inc. STGMADEIN.PAC
Luigi's Mansion STGMANSION.PAC
Mushroomy Kingdom 1 STGMARIOPAST_00.PAC
Mushroomy Kingdom 2 STGMARIOPAST_01.PAC
Shadow Moses Isle (Rex) STGMETALGEAR_00.PAC
Shadow Moses Isle (Ray) STGMETALGEAR_01.PAC
Shadow Moses (Gecko) STGMETALGEAR_02.PAC
New Pork City STGNEWPORK.PAC
Norfair STGNORFAIR.PAC
Bridge of Eldin STGOLDIN.PAC
Frigate Orpheon STGORPHEON.PAC
Skyworld STGPALUTENA.PAC
Pictochat STGPICTCHAT_en.PAC
Pirate Ship STGPIRATES.PAC
Hanenbow STGPLANKTON.PAC
Pokemon Stadium 2 STGSTADIUM.PAC
Spear Pillar (Dialga) STGTENGAN_1.PAC
Spear Pillar (Palkia) STGTENGAN_2.PAC
Spear Pillar (Cresselia)STGTENGAN_3.PAC
SmashVille STGVILLAGE_XX.PAC
Stage Creator STGEDIT_0.PAC
STGEDIT_1.PAC
STGEDIT_2.PAC

I couldn't find the rest, sorry.
Always write the stage name in uppercase.

-Castle Siege
-Lylat Cruise
I want to modify Delphino:
STGDOLPIC.pac

You can also modify the Helper Trophies.
They are named AsfXXXXBrres.pac. For that, you must first create a folder with their proper name.

List of Trophy Proper Names:
Spoiler
Andross Andross/AndrossShot
Barbara Barbara
Ray Mk3 Customrobo/CustomroboBomb/CustomroboGun
Gray Fox Cyborg
Devil Devil
Excite Bikes* ExciteBike
Samurai Goroh Goroh
Hammer Bros Hammerbros/HammerbrosHammer
Herlin Heririn
Jeff Jeff/JeffPencilBullet/JeffPencilRocket
Knuckle Joe Joe/JoeShot
Lakitu Jugem
Kat & Ana Katana/KatanaAna
Jill Kururi
Lyn Lin
Little Mac Littlemac
Metroid Metroid
Nintendog Nintendogs/NintendogsHi)
Mr. Resitti Resetsan
Isaac Robin/RobinShot
Saki Amamiya Saki/SakiShot/SakiShot2
Shadow Shadow
Infantry/Tanks Soldier/Tank/SoldierShot/TankShot
Stafy Stafy
Tingle Tingle
??? Togezo
Waluigi Waluigi
Dr. Wright Wright/WrightBuil
You have several options, I want to modify Stafy:
I create a folder named "stafy" and I put AsfStafyBrres.pac in it.

You can modify the Final Smash attacks.

X:\Private\Wii\App\RSBE\pf\fighter\(Character Name)\Fit(Character Name)Final.pac (Sometimes the color will be modified instead of the one you put).

So example, I take Sonic (Super Sonic at Final Smash): I put it in "fighter" and then in "sonic" I paste it and name it FitSonicFinal.pac.

You also have Pokemon:

Pokemon Textures:
X:\Private\Wii\App\RSBE\pf\item\(Pokemon Name)\Pkm(Pokemon Name)Brres.pac
Spoiler
Torchic Achamo
Celebi Cerebi
Chikorita Chicorita/ChicoritaShot
Deoxys Deoxys
Entei Entei
Moltres Fire
Gulpin Gokulin
Munchlax Gonbe
Groundon Groudon
Staryu Hitodeman/HitodemanShot
Oh-ho Houou
Jirachi jirachi
Snorelax Kabigon
Bellossom Kireihana
Kyogre Kyogre/KyogreShot
Latios\Latias LatiasLatios
Lugia Lugia/LugiaShot
Manaphy Manaphy/ManaphyHeart
Weaviel Manyula
Electrode Marumine
Metagross Metagross
Mew Mew
Meowth Nyarth/NyarthShot
Piplup Pochama
Gardevoir Sirnight
Wobuffet Sonans
Suicune Suicune
Togepi Togepy
Goldeen Tosakinto
Bonsley Usohachi
So if you want to modify the texture of a Pokemon, example Togepi:
I create a folder named "togepy" and I put the file named Togepybrres.pas

Go to the "fighter" folder, it's made for fighting characters.

You also have other things, nothing to do with textures but interesting; PSA files.
What are PSA files? These are files that modify the character's attacks.
I downloaded a file that modifies Luigi's attacks, I name it FitLuigi.pac.

I'm not talking to you about music because in PAL, they're impossible to modify for now.

Some good sites to get textures:
https://elitesmashhackers.wordpress.com/
https://kittycorp.freecp.net/index.php

3 - Getting Started

Prepare your SD card, format it in FAT32:
Create a folder named "codes" and paste the GCT file.
Image unavailable (removed by its host)

Then create a "private" folder and create another named "wii" in "private", another in "wii" named "app", another in "app" named "RSBP", another in "RSBP" named "pf".

Create three folders in "pf", "fighter", "stage" and "item".
Create another folder in stage named "melee".
Image unavailable (removed by its host)

4 - Characters

Take your character, example Mario:
Create a folder named "mario" and paste the textures in it:
Image unavailable (removed by its host)
As I told you before, the name and the number of its texture are here, I took red Mario.
Each time you put a character, create a folder named by the proper name and paste the textures inside.

5 - Stages

Go to the "stage" folder and then to "melee", it's made for stages.

Take your stages, example Battlefield:
Paste the STGBATTLEFIELD.PAC file:
Image unavailable (removed by its host)
As I said before, the name in uppercase. Battlefield is the English name of Battlefield.

6 - Helper Trophies

Go to the "item" folder, it's made for helper trophies.
I'll take Waluigi as an example:
Image unavailable (removed by its host)
As I said before, start with Asf, put the proper name and end with Brres.pac.

7 - Music

I'm keeping this place for later, because this is impossible for now for PAL versions.

But I have a way to play the music if you really want!

For that, you need a .iso of SSBB (I extracted it with USB Loader).
Done, take WiiScruber and find the sound folder.
Modify your music properly download ^^ and put the iso back in the HDD.

List of Music:
Spoiler
Tracklist:
A01 - Mushroomy Kingdom 1-1
A02 - Mushroomy Kingdom 1-2
A03 - Super Mario Brothers - Water Theme
A04 - Super Mario Land - Dungeon Theme
A05 - Super Mario Brothers 3 - Airship Theme
A06 - Super Mario World - Castle Theme
A07 - Super Mario World - Title & Ending
A08 - New Super Mario Brothers - Overworld
A09 - Luigi's Mansion - Theme
A10 - Mario & Luigi 2 - Gritzy Desert
A13 - Super Mario Sunshine - Delfino Plaza
A14 - Super Mario Sunshine - Ricco Harbor
A15 - Super Mario 64 - Bob-Omb Battlefield
A16 - Super Mario Brothers - Overworld Remix
A17 - Mario Brothers - Medley
A20 - Super Mario Kart - Mario Circuit
A21 - Mario Kart 64 - Luigi Raceway
A22 - Mario Kart DS - Waluigi Pinball
A23 - Mario Kart Double Dash - Rainbow Road

B01 - Donkey Kong Country - Jungle Hijinx
B02 - Donkey Kong Country - Overworld
B03 - Donkey Kong - Title Theme
B04 - Donkey Kong - DK Arcade Mix
B05 - Donkey Kong Country - King K. Rool's Ship
B06 - Donkey Kong Country - Bramble Blast
B07 - Jungle Beat - Battle for Storm Hill
B08 - Donkey Kong Country - Jungle Japes
B09 - Donkey Kong - Level Theme
B10 - Barrel Blast - Jungle Level 1

C01 - Legend of Zelda - Main Theme Remix
C02 - Legend of Zelda - Main Theme
C03 - Legend of Zelda II - Hyrule Temple
C04 - Link to the Past - Dark World
C05 - Link to the Past - Dark World Woods
C07 - Legend of Zelda - Tal Tal Heights
C08 - Ocarina of Time - Hyrule Field
C09 - Ocarina of Time - Medley
C10 - Ocarina of Time - Song of Storms
C11 - The Wind Waker - Molgera
C12 - Four Swords Adventure - Village of the Blue Maiden
C13 - Ocarina of Time - Gerudo Valley
C14 - Majora's Mask - Termina Field
C15 - The Wind Waker - Dragon Roost Island
C16 - The Wind Waker - Sailing Theme
C17 - Twilight Princess - Hyrule Field
C18 - Twilight Princess - Hidden Village
C19 - Twilight Princess - Midna's Theme

D01 - Metroid - Brinstar Remix
D02 - Metroid - Norfair Remix
D03 - Metroid - Ending Theme
D04 - Super Metroid - Ridley Boss Battle
D05 - Metroid Prime - Samus' Theme Song
D06 - Metroid Fusion - Sector 1
D07 - Metroid Prime - Menu Theme
D08 - Metroid Prime - Parasite Queen Boss Battle
D09 - Metroid Prime - Meta Ridley Boss Battle
D10 - Metroid Prime - Echoes

E01 - Yoshi's Story - Ending Theme
E02 - Yoshi's Island - Athletic
E03 - Yoshi's Island - Athletic Remix
E04 - Yoshi's Island - Flower Garden
E05 - Yoshi Touch & Go - Flower Garden
E06 - Yoshi's Island DS

F01 - Kirby's Air Ride - Legendary Machine
F02 - Kirby's Dreamland - King Dedede's Theme
F03 - Kirby Super Star - Boss Theme Medley
F04 - Kirby's Adventure - Butter Building
F05 - Kirby Super Star - Gourmet Race
F06 - Kirby Super Star - Meta Knight's Revenge
F07 - Kirby Super Star - Marx Battle Theme
F08 - Kirby 64 - Zero Two
F09 - The Amazing Mirror - Nature Area
F10 - Kirby's Air Ride - Checker Knights
F11 - Kirby's Air Ride - Frozen Hillside
F12 - Squeek Squad - Squeek Squad Arrival

G01 - Star Fox - Main Theme
G02 - Star Fox - Corneria
G03 - Star Fox 64 - Theme Mix
G04 - Star Fox 64 - Area 6
G05 - Star Fox 64 - Star Wolf Theme
G07 - Star Fox Assault - Fortuna
G08 - Star Fox Assault - Sector Z
G09 - Star Fox Assault - Star Wolf Theme
G10 - Star Fox - Space Armada
G11 - Star Fox 64 - Area 6 Remix

H01 - Pokémon Blue & Red - Main Theme
H02 - Pokémon Blue & Red - Pokemon Center
H03 - Pokémon Blue & Red - Route 1
H04 - Pokémon Stadium & Evolution Theme
H05 - Pokémon Ruby & Sapphire - Wild Pokemon Battle
H06 - Pokémon Ruby & Sapphire - Victory Road
H07 - Pokémon Diamond & Pearl - Wild Pokemon Battle
H08 - Pokémon Diamond & Pearl - Dialga & Palkia Battle
H09 - Pokémon Diamond & Pearl - Team Galaxy Battle
H10 - Pokémon Diamond & Pearl - Route 209

I01 - F-Zero - Mute City
I02 - F-Zero - White Land
I03 - F-Zero - Fire Field
I04 - F-Zero X - Main Menu
I05 - F-Zero X - Silence
I06 - F-Zero X - Devil's Forest
I07 - F-Zero X - White Land
I08 - F-Zero GX - Replay
I09 - F-Zero GX - Vegas Palace
I10 - F-Zero GX - Green Plant

J02 - Fire Emblem - Main Theme
J03 - Fire Emblem - Medley
J04 - Fire Emblem Gaiden - With Mila's Divine Protection
J06 - Fire Emblem The Sacred Stones - Combat Preparation
J07 - Fire Emblem Sword of Seals - Winning Road
J08 - Fire Emblem Blazing Sword - Strije to the Challenge
J09 - Fire Emblem Path Of Radiance - Black Knight Battle
J10 - Fire Emblem Path Of Radiance - Crimea Attacks
J11 - Fire Emblem Path Of Radiance - Power-Hungry Fool
J12 - Fire Emblem Path Of Radiance - Victory Is Near
J13 - Fire Emblem Radiant Dawn - Eternal Bond

K01 - Mother 3 - Snowman
K05 - Mother 3 - Humoresque of a Little Dog
K07 - Mother 3 - Porky's Theme
K08 - Mother 3 - Love Theme
K09 - Mother 3 - Smashing Song of Praise
K10 - Mother 3 - New Pork City

L01 - Pikmin 2 - Worldmap
L02 - Pikmin - Forest of Hope
L03 - Pikmin - Environment
L04 - Pikmin - Ai no Uta
L05 - Pikmin - Tane no Uta
L06 - Pikmin - Main Theme
L07 - Pikmin - Title Theme
L08 - Pikmin - Ai no Uta (French)

M01 - Wario Ware - WarioWare Inc
M02 - Wario Ware - WarioWare Inc. Medley
M03 - WarioWare Twisted - Mona Pizza's Song (JP)
M04 - WarioWare Twisted - Mona Pizza's Song (EN)
M05 - WarioWare Touched - Mike's Song (JP)
M06 - WarioWare Touched - Mike's Song (EN)
M07 - WarioWare Touched - Ashley's Song (JP)
M08 - WarioWare Touched - Ashley's Song (EN)
M09 - MicroGame$ Theme 01
M10 - MicroGame$ Theme 02
M11 - MicroGame$ Theme 03
M12 - MicroGame$ Theme 04
M13 - MicroGame$ Theme 05
M15 - MicroGame$ Theme 06
M16 - MicroGame$ Theme 07
M17 - MicroGame$ Theme 08
M18 - MicroGame$ Theme 09

N01 - Animal Crossing Wild World - Title Theme
N02 - Animal Crossing - Go K.K. Rider!
N03 - Animal Crossing - K.K. Medley
N05 - Animal Crossing Wild World - The Roost
N06 - Animal Crossing Wild World - Tom Nooks Store
N07 - Animal Crossing - K.K. Cruisin'
N08 - Animal Crossing - K.K. Western
N09 - Animal Crossing - K.K. Gumbo
N10 - Animal Crossing - Rockin' K.K
N11 - Animal Crossing - DJ K.K
N12 - Animal Crossing - K.K. Condor

P01 - Kid Icarus - Underworld
P02 - Kid Icarus - Title Theme
P03 - Kid Icarus - Skyworld
P04 - Kid Icarus - NES Medley

Q01 - NES Medley
Q02 - Stack-Up Medley
Q04 - Dr. Mario - Chill
Q05 - Clu Clu Land.brstm
Q06 - Baloon Fight - Balloon Trip
Q07 - Ice Climber
Q08 - Shin Onigashima
Q09 - Famicom Grand Prix 2
Q10 - Tetris - Type A
Q11 - Tetris - Type B
Q12 - X - Tunnel Scene
Q13 - Wrecking Crew
Q14 - Nazo no Murasamejou

R02 - Nintendo DS - PictoChat
R03 - Electroplankton
R04 - Game & Watch
R05 - Mario Tennis & Mario Golf
R06 - Panel de Pon - Lip's Theme
R07 - Chousouju Mecha MG - Marionation Gear
R08 - Big Brain Academy - Title Theme
R09 - 1080 Snowboarding - Golden Forest
R10 - Nintendo Wii - Mii Channel
R11 - Nintendo Wii - Wii Shop Channel
R12 - Golden Sun - Battle Theme Medley
R13 - Shaberu! DS Cooking Navi
R14 - Excite Truck
R15 - Brain Age - Title Theme
R16 - Wii Sports - Title Theme
R17 - Wii Play - Cow Racing

S02 - Metal Gear Solid - Encounter
S03 - Metal Gear - Theme of Tara
S04 - Metal Gear Solid II - Yell (Dead Cell)
S05 - Metal Gear Solid III - Snake Eater
S06 - Metal Gear Solid IV - Love Theme
S07 - Metal Gear Solid - Cavern Theme
S08 - Metal Gear Solid III - Battle in the Base
S10 - Metal Gear II - Opening Theme
S11 - Metal Gear Portable Ops - Calling to the Night

T01 - Smash Bros Brawl - Melee Battlefield 01
T02 - Smash Bros Brawl - Melee Battlefield 02
T03 - Smash Bros Brawl - Melee Final Destination 01
T05 - Smash Bros Brawl - Melee Final Destination 02

U01 - Sonic The Hedgehog - Green Hill Zone
U02 - Sonic The Hedgehog - Scrap Brain Zone
U03 - Sonic The Hedgehog II - Emerald Hill Zone
U04 - Sonic The Hedgehog III - Angel Island Zone
U06 - Sonic CD - Sonic Boom
U07 - Sonic R - Super Sonic Racing
U08 - Sonic Adventure - Open Your Heart
U09 - Sonic Adventure 2 - Live And Learn
U10 - Sonic Heroes - Sonic Heroes
U11 - Sonic Rush - Right There, Right Now
U12 - Sonic The Hedgehog - His World Remix
U13 - Sonic And The Secret Rings - Seven Rings In Hand

W01 - Smash Bros Melee - Princess Peach's Castle
W02 - Smash Bros Melee - Rainbow Cruise
W03 - Smash Bros Melee - Jungle Japes
W04 - Smash Bros Melee - Brinstar Depths
W05 - Smash Bros Melee - Yoshi's Island
W06 - Smash Bros Melee - Fountain of Dreams
W07 - Smash Bros Melee - Green Greens
W08 - Smash Bros Melee - Corneria
W09 - Smash Bros Melee - Pokémon Stadium
W10 - Smash Bros Melee - Poké Floats
W11 - Smash Bros Melee - Big Blue
W12 - Smash Bros Melee - Onett
W13 - Smash Bros Melee - Icicle Mountain
W14 - Smash Bros Melee - Flat Zone
W15 - Smash Bros Melee - Super Mario Bros. 3
W16 - Smash Bros Melee - Pokémon Gold Battle Theme
W17 - Smash Bros Melee - Fire Emblem
W18 - Smash Bros Melee - Mach Rider
W19 - Smash Bros Melee - Pollyanna
W20 - Smash Bros Melee - Dr. Mario
W21 - Smash Bros Melee - Battlefield
W23 - Smash Bros Melee - Multi-Man Melee
W24 - Smash Bros Melee - Temple
W25 - Smash Bros Melee - Final Destination
W26 - Smash Bros Melee - Kongo Jungle
W27 - Smash Bros Melee - Brinstar
W28 - Smash Bros Melee - Venom
W29 - Smash Bros Melee - Mute City
W30 - Smash Bros Melee - Menu 1.brstm
W31 - Smash Bros Melee - Giga Bowser Battle

X01 - Smash Bros Brawl - Main Theme
X02 - Smash Bros Brawl - Menu 01
X03 - Smash Bros Brawl - Menu 02
X04 - Smash Bros Brawl - How To Play
X05 - Smash Bros Brawl - Final Destination
X06 - Smash Bros Brawl - Clear
X07 - Smash Bros Brawl - WiFi Waiting Room
X08 - Smash Bros Brawl - Battle Results
X09 - Smash Bros Brawl - Mode 01
X10 - Smash Bros Brawl - Tournament Mode
X11 - Smash Bros Brawl - Mode 02
X13 - Smash Bros Brawl - Stage Clear
X15 - Smash Bros Brawl - All-Star Mode
X16 - Smash Bros Brawl - HomeRun Contest
X17 - Smash Bros Brawl - Main Theme Remix
X18 - Smash Bros Brawl - Melee Theme Remix
X19 - Smash Bros Brawl - Trophy Mode
X20 - Smash Bros Brawl - Stickers Mode
X21 - Smash Bros Brawl - Coin Launcher
X22 - Smash Bros Brawl - Classic Mode Clear
X23 - Smash Bros Brawl - Stage Builder
X25 - Smash Bros Brawl - Battlefield v2
X26 - Smash Bros Brawl - Target Smash
X27 - Smash Bros Brawl - Credits List

Y01 - The Subspace Emissary - Overworld
Y02 - The Subspace Emissary - Desert Stage
Y03 - The Subspace Emissary - Dungeon Stage
Y04 - The Subspace Emissary - Danger Ahead
Y05 - The Subspace Emissary - Battle Theme
Y07 - The Subspace Emissary - Final Battle
Y08 - The Subspace Emissary - Outro
Y09 - The Subspace Emissary - DK Island Swing
Y10 - The Subspace Emissary - Airship Fortress
Y11 - The Subspace Emissary - Metroid Data-Selection
Y13 - The Subspace Emissary - Brinstar Remix
Y14 - The Subspace Emissary - Machine Stage
Y15 - The Subspace Emissary - Subspace Area
Y16 - The Subspace Emissary - Ambiente SFX
Y17 - The Subspace Emissary - Stage Clear

Z01 - Victory Theme - Mario Brothers
Z02 - Victory Theme - Donkey Kong
Z03 - Victory Theme - Legend of Zelda
Z04 - Victory Theme - Metroid
Z05 - Victory Theme - Yoshi
Z06 - Victory Theme - Kirby
Z07 - Victory Theme - Star Fox
Z08 - Victory Theme - Pokémon
Z10 - Victory Theme - F-Zero
Z11 - Victory Theme - Mother
Z16 - Victory Theme - Ice Climbers
Z17 - Victory Theme - Fire Emblem
Z18 - Victory Theme - Game & Watch
Z21 - Victory Theme - Wario
Z22 - Victory Theme - Meta Knight
Z23 - Victory Theme - Kid Icarus
Z25 - Victory Theme - Pikmin
Z35 - Victory Theme - Robot
Z46 - Victory Theme - Metal Gear
Z47 - Victory Theme - Sonic The Hedgehog

Z50 - Misc SFX - Continue
Z51 - Misc SFX - Game Over
Z54 - Misc SFX - New Feature! 01
Z55 - Misc SFX - New Feature! 02
Z56 - Misc SFX - New Feature! 03
Z57 - Misc SFX - New Feature! 04
Z58 - Misc SFX - New Feature! 05
8 - Object

For objects, it's a file named common3.pal, you can find it by extracting it from the game but here for your pleasure: https://www.smashboards.com/showthread.php?t=230551
All the files already extracted for you.

So use SmashBox or BrawlScape to modify it (software a little further down).

9 - Create Your Textures

To create your textures, use these simple programs:
Brawl Scape v0.06: https://www.smashboards.com/showthread.php?t=250568
BrawlBox v0.59: https://www.smashboards.com/showthread.php?t=238861

Other useful software before BrawlScape and BrawlBox are created:
ASH, character editor, more classic: https://www.megaupload.com/?d=OW1W6EG3
STASH, stage editor:https://www.megaupload.com/?d=FKEKUQ9R

Program converting .pcs to .pac:
https://www.sendspace.com/file/1s2u2g

All stages in one archive:
https://www.megaupload.com/?d=TCK99NMD

If you want to create your textures, use these programs:
PhotoFiltre
Paint.NET
Photoshop

Don't use too much PhotoFiltre, if you want to use it, first use PhotoFiltre and then Paint.NET because Paint.NET saves them in 32bit.

10 - CSP: Characters Screen, HUD

What is that? CSPs are the icons showing the characters at the moment of character selection.
[TUTO] Mettre de nouvelles textures pour SSBB

CSP Images(Character Select Screen)
X:/private/wii/app/RSBE/pf/system/common5.pac

CSP Images(After the Battle)
X:/private/wii/app/RSBE/pf/menu/common/char_bust_tex/MenSelchrFaceB###.brres

HUD Images (During the match)
X:/private/wii/app/RSBE/pf/info/portrite/InfFace####.brres (possible ####.brres)

Software allowing you to create your CSPs:
CSP Tools: https://www.mediafire.com/?rzpcc0xzzm9

Guide to modify TGAs:
https://board.gscentral.org/showpost.ph ... tcount=291

Video on how to use CSP Tools:
External content (video or audio) hidden: it sets its own cookies.

Things I found:
PAL USERS: You will need to acquire a common5_pal.pac for this to work on your game. I don't currently have one or know where to get it for you so google is your friend. If I do happen to fall into one, I'll post it here.

Translated:
PAL USERS: You will need to acquire a common5_pal.pac to get this on your game. I don't currently have one. Try to get it with Google because it's your friend. If I happen to get one, I'll post it here: https://allisbrawl.com/forum/topic.aspx ... 612&page=1.

So if you want to modify the CSPs, name your file common5 to common5_pal or common5_fr.

You will need this:
https://www.megaupload.com/?d=NJ0LZSMK
That you will put in X:/private/wii/app/RSBP/pf/system

And this:https://www.mediafire.com/?d0ywngnw13v
That you will put in X:/private/wii/app/RSBP/pf/menu2

and this software "BrawlBox":
https://www.smashboards.com/showthread.php?t=238861

Then name them common5_pal and common5_fr and common5.
And sc_selcharacter_fr.pac and sc_selcharacter_pal.pac


To Finish!

Put your SD card in your Wii.

Load the Homebrew channel and launch Gecko OS 1.9.2.

And have fun! Before going straight to stage selection, wait 2 or 3 seconds.

11 - Put Your Codes Yourself.

Here are PAL codes in case you want to add other codes:
Spoiler
File Replacement v2.1a PAL [Phantom Wings, Y.S.]
225683EC 00000000
C201C3A8 00000017
38A00067 38810020
3862E8F8 3D80803F
618CD148 7D8903A6
4E800421 38A0007F
3883FFE8 38610020
3D80803F 618CD148
7D8903A6 4E800421
38A00068 3882E8F8
38610020 9421FF80
BC410008 38610088
3D808001 618CCE7C
7D8903A6 4E800421
7C7C1B78 2C030000
4082000C 38210080
48000034 B8410008
38210080 3D80803F
618CD148 7D8903A6
4E800421 38610008
3D808001 618CC50C
7D8903A6 4E800421
7C7C1B78 3D808001
618CC3AC 7D8903A6
4E800420 00000000
C201CF94 00000007
2C030000 41820018
3D808002 618C5BFC
7D8903A6 4E800421
48000008 8078000C
3D808001 618CCF98
7D8903A6 4E800420
60000000 00000000
043EEE04 48000014
043EF000 48000014
043D8FC8 48000018
043E9F78 38600000
043EA164 38600000
043D90AC 60000000
80000000 80409728
80000001 805A99C0
8A001001 00000000
065A99D0 00000008
2F525342 502F7066
E0000000 80008000
And here's the old one just in case
Spoiler
File Replacement v1.3: [Phantom Wings]
C202346C 0000000E
80DF0018 80BE0024
3C807666 6084303A
7C042800 41820058
3C807364 60843A2F
7C042800 41820048
3C806E61 60846E64
7C042800 41820038
80BE0000 2C050000
4182002C 3CA0805A
60A5A2C0 80850044
7C04F000 41820018
80850048 7C04F000
4182000C 3CC0805A
60C6A4C0 00000000
C2022474 00000026
7F83E378 3E60805A
62729E40 6273A4C0
3E20805C 62310CE0
A2310002 2C110000
40820098 A2330002
2C110000 4182008C
A2330000 2C110000
40820084 82330004
82110010 2C100000
41820018 81F00084
7E107A14 3A100080
39E00001 4800000C
8211000C 39E00000
39C00000 92120388
91F2038C 91D20390
91D20394 3A1202A9
39F2032F 9DD00001
7C0F8000 4082FFF8
3A310023 3A1202A9
8DF10001 9DF00001
2C0F0000 4082FFF4
3A200010 B2330000
3A200009 92320350
48000054 2C110001
4082004C 7E729B78
86330004 A2120002
39F0FFFF B1F20002
85F30004 95F20004
3A10FFFF 2C100000
4082FFF0 3E60805C
62730CE0 A2530002
3A120001 B2130002
5652103A 7E739214
92330004 3E60805A
6273A4C0 A2530000
2C120000 4182000C
3A52FFFF B2530000
60000000 00000000
C201C700 00000005
38A00020 3E60805A
62739E40 82530394
2C120000 4182000C
80930390 83130390
60000000 00000000
C201C74C 00000006
3E60805A 62739E40
82530394 2C120000
41820010 3B400000
3A400000 48000008
541A0034 60000000
60000000 00000000

Disable Custom Stages v1.1:
046AFD68 48000040

Use with File Replacement v1.3 to remove the last of the freezing.

Dynamic SD Loader: v1.1[Phantom Wings]
205A9E40 80457570
20BDA868 00000000
04496C5C 805AA200
04BDA868 805A9E40
E0000000 80008000
045AA31C 01000000
C201CF8C 0000000A
38A00000 3C80805A
6084A200 7C032000
40820030 3884FC40
80640388 80A4038C
2C050000 4182000C
7C7B1850 90640388
93640390 38A00001
90A40394 38A00001
2C050001 7F64DB78
38A00020 00000000
0401CF90 41820008
C20262D0 00000007
3D608003 616BB3D8
7C0802A6 7C0B0000
4082001C 3D60805A
616B9E40 816B0388
7C035800 40820008
4E800020 9421FFE0
60000000 00000000
C201D02C 00000004
3DC0805A 61CE9E40
81CE0388 7C1D7000
40820008 3BC00020
93D80008 00000000
0403B278 48000014

SD Files:
225A9DC0 C0DE8001
065A9DC0 000000F8
C0DE8001 C0DE9001
C0DE9002 C0DE8002
C0DE8003 C0DE8004
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
FF000000 00000000
00000000 00000000
00000000 00000000
00000000 0000002A
00000000 C0DE8005
C0DE8006 000003C0
00000000 00000000
00000000 C0DE8007
00000000 CCCCCCCC
80457570 806293A0
00000000 806293A0
00000000 806293A0
00000000 00000000
00000000 00000000
00000047 45010400
0F08FFFF 00000000
00000000 804575B0
0000002A 00000050
00000000 C0DE9003
C0DE9004 0000001A
00F00000 C0DE8008
C0DE9005 C0DE8009
00000000 00000000
00000003 00000002
00000240 00000000
045A9F3C 805A9EBC
045A9F50 805AA2C0
045AA0E8 70662F00
065AA180 00000048
00000000 00000000
00000000 805AA08C
00000000 00000002
00000000 00000000
00000000 0000006B
00000000 01010000
00000001 00000000
00003BA3 00000000
00000001 805AA0E8
065AA200 00000028
804266E0 805AA200
92650100 00C99B00
00070017 00000000
00000000 00000000
805AA260 018FD011
065AA240 00000050
805A1DF8 805AA200
0000002B 00000000
2D36A0D5 2E36B038
2F41D008 30388F86
805AA200 00000000
805AA280 00000000
00000000 3602F02E
3709306A 3817F05F
805AA200 13017B40
805AA260 00000000
045AA2C0 80427ED0
045AA2C4 80427E38
065AA2EC 00000018
0000005B 04028000
0E060001 00000000
00000000 80427608
065AA310 00000030
00000050 00000000
00000000 01000000
00000000 00000140
919B6660 00000000
00000001 9258F600
00000000 DDDDDDDD
E0000000 80008000
Some useful codes:
Spoiler
Unrestricted pause camera [original Y.S., ported by Link]
040A9424 4E800020
0410B4E0 38800001
11 - Model Hacking

And yes, model hacking is available! Look!

Image unavailable (removed by its host)
The original
[TUTO] Mettre de nouvelles textures pour SSBB
The modified!

If you want, for that, you must take the .pac file of the character and modify it in hexadecimal.
This removes or stretches some parts of the character.

I'll take Ike as an example:
I open it with BrawlBox
I look for the object I want to remove, for me it's his sword, so WpnIkeSword.mdl0.
I right-click it, you also have preview to see the object.
But I'll do export.
I export it and open it with a hexadecimal editor.
For all values, I put 00.

12 - Some Useful Sites

https://kittycorpgallery.wordpress.com/
https://elitesmashhackers.wordpress.com/
https://kittycorp.freecp.net/index.php
And for the rest
Google ^^

Well, I think you have everything, happy hacking ^^.
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Re: [TUTORIAL] Add new textures for SSBB

Post by Tgames »

Automatically translated from French.

Thanks for this very good tutorial, good on the images and the explanations :bravo:

I'll try that with the PAL and NTSC-U versions ;)
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Re: [TUTORIAL] Add new textures for SSBB

Post by kyno »

Automatically translated from French.

Thanks, good tutorial :)
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Re: [TUTORIAL] Add new textures for SSBB

Post by clems43 »

Automatically translated from French.

thanks it's a nice change of pace
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Thanks a lot, but I'd like to know, would it be possible to launch the game with Neogamma (latest version equipped with ocarina) instead of Gecko os? otherwise do you have any texture site to provide us ( I knew some but most sites have closed :/ ) please? :D
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

Yes, here it is:
https://kittycorpgallery.wordpress.com/
https://elitesmashhackers.wordpress.com/
https://kittycorp.freecp.net/index.php

_________

No, NeoGamma isn't really worth using. I tried it, it doesn't make the codes work.
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

I'd like to know the GCT code, I can't manage to read it with "codemgr" (it can only open text files) because I have other codes to add (360° camera, L-cancel, unlimited items for stage creator, and placing them wherever you want)

Edit: I just found -> https://www.smashboards.com/showpost.ph ... tcount=836

By the way I saw videos where they launch stages from the game, from created stages (with a different texture :s, would it therefore be possible to convert a pac file to bin? :/
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

Yes, I see, I'll go ahead and add the codes. Now you can put in your own codes.

You want to launch created stages with textures, that's easy, it's the file STG_EDIT01, 02 and 03.pac.
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Thanks, I just found a stage editor software on a forum which created textures, and I was wondering if it was possible to change the textures based on that: https://www.smashboards.com/showthread.php?t=217759
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

No, with this software, you can't modify the textures, it just lets you create the stages on your PC that you can then run on the Wii.
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Alright ^-^ can't wait until we can modify the music on the PAL version
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

I believe Phantom Wing (creator of the PAL, NTCS-US and JAP codes) found the code.
But today I want to show you an exploit:
The hacked model! Image unavailable (removed by its host)
The original
[TUTO] Mettre de nouvelles textures pour SSBB
The modified one!
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Huge :D, ah yes, one more question ^^" for the textures of created stages, are they limited? STGEDIT_0, STGEDIT_1 STGEDIT_2 which correspond to the 3 base backgrounds that you can choose in the stage creator, or does it correspond to the stage you create? (if that's the case, that would mean you could add STGEDIT_3, STGEDIT_4..........)
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

By the way, if you want, there are 3 stage files:
STGEDIT_01.pac
STGEDIT_02.pac
STGEDIT_03.pac

Because inside there are the blocks, background, etc..

The first one:
Image unavailable (removed by its host)

The second one:
[TUTO] Mettre de nouvelles textures pour SSBB

The third one:
[TUTO] Mettre de nouvelles textures pour SSBB
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Yes basically if we want to create a 4th stage with a 4th texture, we can't, it'll necessarily take one of the 3 modified textures :/ but in this video, he has several created stages with different textures :s
External content (video or audio) hidden: it sets its own cookies.
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

If you want, he modified one of the 3 stages and named it STGEDIT_XX.pac.
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Ah ok TuT so that means it's impossible to have more than 3 textures in stage edit... too bad, otherwise I'm currently looking into CSP Tools, I'm going to extract my game with WUFE, to see what files there are, and I might make a tutorial if I manage it.
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

I extracted the game, no common5_pal.pac file at all..... I don't understand anything TuT we'd need an fr tutorial, I'm having trouble following the video :/
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

If you want, I have it and in fr ^^.
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Yes please I'd like that :D, otherwise do you know how to work the CSP Tools yourself? ( I think you need the common, extract it, that gives us the game's TGAs, we edit them with photoshop putting a magenta background instead of the transparency, we rebuild the common and that should do the trick right? the problem is how to extract the common ^^" that's what I'm having trouble following in the video )
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

You need this:
https://www.megaupload.com/?d=NJ0LZSMK
That you'll put in X:/private/wii/app/RSBP/pf/system

And this:https://www.mediafire.com/?d0ywngnw13v
That you'll put in X:/private/wii/app/RSBP/pf/menu2

and this software "BrawlBox":
https://www.smashboards.com/showthread.php?t=238861

Then you name them common5_pal and common5_fr.
And sc_selcharacter_fr.pac and sc_selcharacter_pal.pac
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Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Thanks, that's perfect, we can change the menu... you should update your tutorial to modify the character select images with this one, because it's more interesting, and makes it easier for everyone :D ( well now I just need to find where the characters are among all these folders ^^ )


Edit: I found it: Menu2/sc_secharacter_en.pac :D
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Re: [TUTORIAL] Add new textures for SSBB

Post by KTH »

Automatically translated from French.

I found a way to add the music!
¤¤ Nintendo Revolution, Best French Team! ¤¤
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Deathborn
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Wi-Fi: Oui
Firmware Wii: 3.3K
CFW Wii: IOS249 Rev14

Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Say it, say it, say it!!!! :D Announce this wonderful news ** * :angel: * ** ( I'm happy, no longer knew the tutorial keeps growing, and I'm having a blast finishing all my mods lol)
I'll publish a character pack, because I'm making new select-screen images with photoshop while keeping the same poses (I'll show you a little preview soon). You can add it to your tutorial if you want ( I've done Dr. Mario, Mister L and I'm starting Waluigi )

Edit: Or even make a topic about all the Nintendo characters ( like Mister L, Oni link... ) with their textures and their select-screen visuals.... but that would take me a lot, a lot of time
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Deathborn
Initié
Members
Posts: 138
Joined: Fri 13 Nov 2009 18:28
Wi-Fi: Oui
Firmware Wii: 3.3K
CFW Wii: IOS249 Rev14

Re: [TUTORIAL] Add new textures for SSBB

Post by Deathborn »

Automatically translated from French.

Well I modified a character's image for the select screen, I opened BrawlBox and sc_selcharacter_fr with it... I get this:


Image unavailable (removed by its host)


Then I modified all the commons.pac:

- common_en -> common_fr
- common2_en -> common2_fr
- common3_en -> common3_fr
- common4_en -> common4_fr
- common5_en -> common5_fr

And the sc_selcharacter:

- sc_selcharacter_en -> sc_selcharacter_fr
- sc_selcharacter2_en -> sc_selcharacter2_fr

I don't know if I should have set them to "fr" or "pal"
And I'm wondering if " Menu2 " needs to be renamed to "menu"

( did you test it? :s because for me it doesn't work :/ help please )

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