New Flaw from the Twizzer Team: Indiana Pwns!

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New Flaw from the Twizzer Team: Indiana Pwns!

Post by Tgames »

Automatically translated from French.

Nouvelle Faille de la Team Twizzer: Indiana Pwns !

Team Twizzer releases the first version of a modified save for the game "LEGO Indiana Jones", as you may remember the first modified save was for the game Zelda: Twilight Princess, but that exploit was fixed in 4.0, so the team is now releasing an exploit on another game to address this issue.

Even though we already have the BannerBomb, nothing says it will keep holding up against a Nintendo update, so this exploit is welcome ;)

This exploit was originally found by Roto who managed to achieve a buffer overflow ;)

Download:
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My test video:

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Source: https://hackmii.com/2009/09/indiana-pwns
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by darkscad »

Automatically translated from French.

Thanks T-games for this news.
:accord:
you rock...
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by actarus1973 »

Automatically translated from French.

Thanks for the news!!
can't wait for a video and a user manual!!
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by Tgames »

Automatically translated from French.

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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by xav91 »

Automatically translated from French.

Nouvelle Faille de la Team Twizzer: Indiana Pwns !
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Indiana Pwns

Indiana Pwns is the simple way to install Homebrews on your WII without hardware modifications (without a chip). Indiana Pwns is based on a hacked LEGO Indiana Jones save that runs a homebrew placed on an external SD card. Examples of .elf or .dol homebrews can be found on this page ofhomebrew . Indiana Pwns was created by Team Twiizers.

Quick instructions: put the save on the Wii (if a save is already present, remember to make a copy so you don't lose it), launch the game, walk to the "art room" (find a walkthrough on the intertubes if you can't find it), look at the second character and it's launched!

Flaw discovered by "roto" which made it possible to find the buffer overflow.

Required hardware
  • an SD card (<= 2 GB and not an SDHC) formatted in FAT16 or FAT32 (the WII menu system, which is used to copy the save, only reads SD cards, it doesn't support the SDHC format)
  • a card reader
  • the LEGO Indiana Jones game which has been launched at least once (otherwise it's impossible to install a save)
  • a homebrew to launch (like the Homebrew Channel installer)
Step by step
  1. make sure your SD card is in FAT (default SD card format)
  2. (optional) if an Indiana Lego save is already present and you want to keep it:
    1. insert the SD card into the WII and turn it on
    2. go into WII options -> data management -> save data -> WII
    3. Find the Indiana save, select it, click "Copy" and click "YES"
    4. put the SD in the PC, and copy the folder named "Private", it contains the save
  3. copy, to the root of the SD, the "Private" folder from the downloaded "Indiana Pwns" archive
  4. get the homebrew you want to install and place it at the root of the SD, renaming it if needed, as "boot.elf" or "boot.dol", depending on the homebrew's extension
  5. put the SD into the WII and start the WII
  6. go into WII options -> data management -> save data -> WII
  7. delete the existing save: select it, click "delete" and "YES"
  8. then go to the SD card, and select the "Indiana Pwns" save suited to your region.
  9. click "copy" and "YES". Then exit the menu, go back to the home screen
  10. Insert the Lego Indiana game and play it
Change log

1.1 first release distributed

FAQ
  • can it read files from the front slot?: yes
  • is it possible to run GameCube homebrews with this method?: no not directly. However it is possible to launch them fromWii Gamecube Homebrew Launcher if your WII can launch Homebrews.
  • What about using "doltool" or "dol2elf"?: Don't use them, these tools only change the container format, they don't convert the code between Gamecube/WII.
  • Does it work with the new 4.0 and 4.1 firmwares?: yes
  • what about my old save?: use the "Indiana Pwns" save to install the Homebrew channel, then reinstall your old save to play.
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by corenting »

Automatically translated from French.

It's indeed a new exploit but the problem with exploits that work through a save (this one and the late Twilight Hack) is that Nintendo can block them pretty quickly.

However the BannerBomb, you need to find the flaw in the whole System Menu code so it's harder (I think!) and as for the SSBB exploit, you'd have to wait for new disc versions because it can't be blocked :)

But well, it's great work!
Well too much beats not enough!
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by darkscad »

Automatically translated from French.

The Twizzer Team's New Flaw SHOULD have stayed secret, :geek:
there are plenty of flaws already, that one would be the one they didn't expect! (Big N)

ps: I think they have another secret one otherwise they wouldn't have said it!!! otherwise.... :62:

but to finish, well done!
edit: thanks xav91 for the tutorial.
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by Efen »

Automatically translated from French.

There's one on Mario Galaxy too
But the saves haven't been distributed yet
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by xav91 »

Automatically translated from French.

and the video

External content (video or audio) hidden: it sets its own cookies.

it works with a backup, but no point since backup = HBC

my video
my indiana doesn't walk straight because of the recording via the freebox (lag between visuals and action)
so you need to jump under the arch to enter the room
facing the character: go up to "ABC" and back to the 2 black characters and A
and that's it

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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by Tgames »

Automatically translated from French.

Added my video testing the flaw ;)
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by ludovicflash »

Automatically translated from French.

xav91 wrote:my video
my indiana doesn't walk straight because of the recording via the freebox (lag between visuals and action)
if you don't want lag because of the FREEBOX use this
Image unavailable (removed by its host)
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by xav91 »

Automatically translated from French.

sorry for squatting your post Tgames, but what is it, ludovicflash, your solution to my annoying lag?
I'm very interested.
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by ludovicflash »

Automatically translated from French.

xav91 wrote:sorry for squatting your post Tgames, but what is it, ludovicflash, your solution to my annoying lag?
I'm very interested.
don't you see the photo in my previous message
otherwise plug your wii into the female scart of the adapter
at the top plug in a Red White Yellow cable and connect the Red White Yellow cable to the FREEBOX
then plug the adapter into the TV scart

the scart adapter
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Re: New Flaw from the Twizzer Team: Indiana Pwns!

Post by corenting »

Automatically translated from French.

Efen wrote:There's one on Mario Galaxy too
But the saves haven't been distributed yet
This one's a fake...
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