Wiiflow USBLoader 1.1

Wii homebrews: Homebrew Channel, USB Loader GX, WiiFlow, emulators, games and utilities, with their updates and download links.
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Wiiflow USBLoader 1.1

Post by Oops »

Automatically translated from French.

Jiiwah & Oops
present to you:

Warning... wiiflow updates now happen here:

>Official Wiiflow Topic<





Wiiflow USBLoader V1.1

Author/Coder: Hibern (Hibernatus)

Wiiflow 1.1 is a very stable final version. If you want more, know that the adventure continues with Wiiflow: https://www.tgames.fr/en/wii/hbwii/wiiflow-4-2-1-r441-maj-31-12-t2592.html
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Contents:
apps/wiiflow/icon+meta.xlm+boot.dol
wad/Wiiflow StarNight Channel Forwarder-WSNF.wad
wiiflow/themes/cabonik+default
wiiflow/titles.ini+language.ini
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+ all the themes
+ several forwarder and non-forwarder channels

Changelog:

- added the automatic anti-fix to avoid a black screen bug in certain cases for people who still haven't understood that it's essential to install cios249 rev14 for better use of wiiflow and other loaders as well, while we're at it.
- Fixed the black screen bug.
- Fixed the bug with IOS222 rev4, updated to version 3.0C of ehcmodule/dip_plugin.
- Improved memory management:
- Large themes are supported, about 150 High Quality covers can be displayed simultaneously.
- Secure game loading, WiiFlow now guarantees there is no conflict between itself and the apploader.
- Faster music volume adjustment.
- Improved management of the external ehcmodule: now it must be in sd:/wiiflow/ehcmodule#.elf where # is the IOS revision number (not tested).
- You can change the data folder in wiiflow.ini.
- Removed the short lag when selecting an alt dol.


For those who have more than rare bugs, like with error rates of 7 to 9 times out of 10
and/or for those who have bad detection of their hdd
start by properly reinstalling cios249 in the following way:
  1. download cios249 rev14
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  2. Launch the cios installer rev14 but at the start, on the 2nd page, it asks you to choose the ios that will be used for the installation. Do not choose ios249, using left or right on the wiimote, look for ios36 then confirm to install.
  3. If you make a mistake somewhere, start over at step 1. This is very important.
  4. Test wiiflow again

You can also go for the cios hermes installer 3.0 rev4
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Installation choice:

* the cIOS223 by default "IOS38"
* the cIOS222 "IOS38 merged with IOS37"
* the cIOS202 "IOS38 merged with IOS60"

Useful tutorials:

- [Tutorial]Download, install and use WBFS Manager to prepare your HDD and install your ISOs on it Thanks to pocchami.

External content (video or audio) hidden: it sets its own cookies.

To avoid overloading the post too much, the next videos will be spoilered.

Created by a Frenchman - Hibern (Hibernatus) - this USBLoader is without a doubt the most beautiful of them all. However, it has been abandoned by some of you because it was sorely missing certain features. Today, after several weeks of testing, in which Jiiwah and I took part, we are pleased to offer you this little gem.[/align]

CHANGELOG

Edit: For those who had the beta version, you absolutely must delete the "cache" folder that is in the SD:/wiiflow/ folder then restart wiiflow

Edit again: If you have an hdd with a fat/fat32 partition and you still want to keep the wiiflow folder on your SD to have easier access to covers, themes and other ".ini" files. You must have the wiiflow.ini file on your SD in the wiiflow folder and add or modify the following line in it under [GENERAL]:

Code: Select all

data_on_usb=no


- 2 dols, using cIOS 249 and 222 as priority. (for loading the wbfs partition)
- Selection of alt-dols directly on the ISO.
- Compatible with launching isos via cIOS 249, 222, 223, 250.
- ocarina support
- parental control
- Works as a channel, on SD or HDD but also via the Preloader.
- Storage of covers, themes and .ini files. On HDD or SD in the wiiflow folder. HDD by default if a FAT partition exists (option changeable).
- Priority download of covers matching your console's language. With full cover fr HQ 1024x680 exclusively for France (Thanks to Benjay and Wiitdb) then LQ 512x240 fr and if not found: LQ eng. Flat covers (one side) if the full cover doesn't exist.
- Download of 100% French titles.
- Random playback of audio files in OGG format in the wiiflow/music/ folder
- Multi language.
- Compatible with themes with sound.
- And another exclusive - a real killer feature - that I'll let you discover on your first click on a cover.
I'm surely forgetting some...

CONTROLS

Main page (Coverflow):
Up / DownPrevious / Next game (vertical)
Left / RightPrevious / Next game (horizontal)
Minus / PlusPrevious / Next page
B+Minus / B+Plus Alphabetical search
ASelect game
A+BQuick launch of the game
B+HomeReload/Refresh data
HomeExit
1 / 2Previous / Next display mode
Game page:
A on the boxSee the back cover
A off screenLaunch the game
BReturn to coverflow
Minus / PlusPrevious / Next game (vertical)
Left / RightPrevious / Next game (horizontal)
Settings menu:
Minus / PlusPrevious / Next page
Display mode adjustment menu:
B+Minus / B+PlusPrevious / Next page
BQuick adjustment (B+A instead of a simple button click)
B+1Copy all the settings of this display mode
B+2Paste all the settings from the copied display mode
README/FR MANUAL
Spoiler
The Wiiflow manual

Table of Contents
========

1.1) Installing WiiFlow
1.2) Installing WiiFlow on an SD card
1.3) Installing WiiFlow on a hard drive
1.4) Starting WiiFlow

2.1) Navigating the main "Coverflow" menu
2.2) Navigating the game selection menu
2.3) WiiFlow Settings
2.4) Installing games
2.5) Downloading covers
2.6) Password-Administration
2.7) Game settings

3.1) Playing background music
3.2) Installing themes
3.3) WiiFlow graphic settings (main screen and game selection screen)
3.4) Configuring the ini file


1.1 Installing WiiFlow
------------------------------
You can install WiiFlow either on your SD card or on your hard drive. Each method has
advantages and disadvantages: If you install it on your SD card, you will need the
SD card to run WiiFlow. You will always have to leave the SD card in your
Wii and should not write-protect it, otherwise WiiFlow will not work correctly.
It is preferable to install WiiFlow on your hard drive, but you will need a FAT partition
for it and a second WBFS partition for your Wii games. If you only have a
WBFS partition, you will need to repartition your hard drive. This will delete all your installed
Wii games. So I will explain both methods now:

1.2 Installing WiiFlow on an SD card
-----------------------------------------------
Just copy the contents of the archive to the root of your SD card. You should
get the following path:
SD:/wiiflow/language.ini
WiiFlow will save all settings and files in the SD:/wiiflow/ directory.
Exception: if you connect a hard drive with FAT and WBFS partitions, WiiFlow
will save its files on the FAT partition. To avoid this, you must open the
SD:/wiiflow/wiiflow.ini file and add the line "data_on_usb = no" in the
[GENERAL] category. WiiFlow will ignore the FAT partition. If wiiflow.ini isn't there, copy the one
that was created on the hard drive.

1.3 Installing WiiFlow on a hard drive
------------------------------------------------
It is necessary to divide your hard drive into at least two partitions to install
WiiFlow on one of them. One is the WBFS partition which contains all the Wii games
and the other is a FAT16 or FAT32 partition and contains WiiFlow's data.
(If you only have a WBFS partition on your hard drive, you must reformat it
into two parts. The first in FAT and the second in WBFS. You will lose
all already installed games.)
If you have achieved this, you just need to copy the contents of the archive onto your
external hard drive. You should get the following path:
USB:/wiiflow/language.ini
WiiFlow will save all settings and files in the USB:/wiiflow/ directory.
Exception: If you insert an SD card with the entry "data_on_usb = no" in wiiflow.ini
in your Wii, WiiFlow will use the SD folder and not the one on your hard drive.

1.4 Starting WiiFlow
-----------------------
You can launch WiiFlow by running the boot.dol from the archive. WiiFlow launches
from anywhere. It doesn't care about the current directory. It will work in the
directory where you installed it (SD:/wiiflow or USB:/wiiflow). But I will
explain a few options for starting WiiFlow:
1.4.1) Starting WiiFlow via the Homebrew Channel
You must save the "boot.dol" file in the SD:/apps/wiiflow/ directory so that
the Homebrew Channel can find it. The meta.xml and icon.png files also belong in 
this directory, but they are not necessary to run it.
1.4.2) Starting WiiFlow via a WiiFlow channel
If you have a WiiFlow channel (not a forwarder) the boot.dol is already inside
and it will be launched. There is no need to save it anywhere else.
You can install one of these channels with the help of a WAD-Manager.
1.4.3) Starting WiiFlow via a Forwarder channel
A forwarder is a channel that runs a specific file in a specific directory.
So you need to rename boot.dol and place it in the folder searched by
the forwarder so it can find it. Ask the forwarder's author what folder is searched.
1.4.4) Starting WiiFlow via Preloader
Rename boot.dol to WiiFlow.dol and save it at the root of your SD card. Now
start Preloader and select "Load/Install File" then select "WiiFlow.dol".
After a short while the file is installed and you can automatically start
WiiFlow when your Wii starts up.



2.1 to 2.7 is not translated (sorry)
---------------------------------------
!!! I skipped the translation of these points because WiiFlow should be!!!
!!! self-explanatory. I'll do it later to avoid a delayed release.!!!



3.1 Playing background music
--------------------------------
If you want to listen to music in WiiFlow, you can copy one or several
audio files into /wiiflow/music/. WiiFlow plays one of these files in random order each
time you start it. When the music reaches its end, it will start again.
If you want WiiFlow to play another file, you must restart by holding
the B button and pressing Home. WiiFlow only plays OGG files and is not
compatible with the MP3 format, but free converters exist.

3.2) Installing themes
-------------------------------
You can change WiiFlow's appearance by installing an additional theme. You can
either download a theme or create one yourself. To install a theme just copy it
into the /wiiflow/themes/ directory. A theme is made up of an ini file and a directory,
which contains the images and fonts. You just need to check that both have the same name
(for example the file "/wiiflow/themes/pear.ini" belongs to the directory
"/wiiflow/themes/pear/" and to all the files inside it).
After copying the ini file and its directory, you can select this theme in the settings.

3.3) WiiFlow graphic settings (main screen and game selection screen)
---------------------------------------------------------------------------------
This feature was made to help theme designers even though all this
may seem a bit complicated. You can customize WiiFlow by clicking on
"Adjust Coverflow" in the settings on page 2/6. You can move the
covers, the camera and much more with this. You can even configure
the covers' oscillation. I won't explain the various functions here.
Just try it yourself. At the top of the screen, you will find
a few buttons. On the left edge, they are reserved for changing the current view.
In the middle, you can switch between the different functions and on the right edge
these are the buttons to save or to exit without saving your changes.
The settings themselves are at the bottom of the screen. You can copy everything by holding
down the B button and pressing 1. Now, you can move to another
viewpoint, hold the B button again and press 2 to "paste". Your changes
will be saved inside the ini file that belongs to the theme. While you
are on a setting's adjustment, press B to speed up (so press B + A instead
of just pressing A when you click the button).

3.4 Configuring the ini file
-----------------------------------
WiiFlow will create the /wiiflow/wiiflow.ini file the first time it runs. It will save
all the settings inside it. You can open and edit this file with your PC,
but the default Windows editor "notepad" can't display it correctly. So you must
use Wordpad on Windows (and avoid any text formatting) or a better text editor
like Notepad++. I will only explain the settings that you cannot find
inside WiiFlow. All settings must be inside the [GENERAL] category:

data_on_usb = no: WiiFlow will ignore the FAT partition on your hard drive and
will use the SD card instead (as explained during installation).
compress_cache = no: This is a useless zlib compression of the cached covers.
Simply ignore this setting and leave it on "no".
cover_buffer = 120: The maximum number of covers stored in memory. 120 is a good
value for a resolution of 512x512 pixels or 1024x1024 pixels per cover.
keep_png = yes: WiiFlow only works with the covers that are in the cache folder.
Here, you can force WiiFlow to delete the png file, after a cache file has been created.
max_fsaa = 5: Maximum anti-aliasing (here: 5x). This would be the limit in each theme
and a value above five is rarely fast enough for WiiFlow. So the anti-aliasing
applied is the minimum between this value and the one found in the theme's description.
url_flat_covers =...: Here you can enter the URLs for the cover fronts.
url_full_covers =...: Same as above, but for full covers (front and back).

You can enter more URLs here by separating them with the "|" character. WiiFlow uses the
variables you want to use to specify the cover search. Use either {gameid4} or
{gameid6} to indicate the game's ID (with 4 or 6 letters). Use {loc} to indicate the country code
(as used on wiitdb) and {region} for the game region (as used on wiiboxart).
Translation by google... nah I'm joking... By my buddy Jiiwah with 2 i's :93:

FAQ:
Spoiler
So let's go over a few questions that have been asked about wiiflow:

* Question: What is cIOS250?

# Answer from Hibern: "cIOS 250 is a backup of 249 which was installed with rev10 I think. A tester asked me for it. At most, if an old game works better with rev10 than with 14 (super smash bros brawl?) this option might possibly be useful. Of course cIOS250 must be installed for it to work."

* Question: In the options specific to each game, page 3, there's a video mode patch with several options: normal, all, plus, none... What does it do?

# Answer: The video mode patch consists of searching the game's dol for video mode descriptions, and replacing them with the mode you want. This means that when the game itself changes the video mode, it will actually apply ours instead. The different tolerance levels are there to avoid making too drastic a replacement, like replacing 576i with 480p:
- Normal: replaces a video mode if it has the same resolution (number of lines) and the same mode (progressive/interlaced)
- Plus: replaces a video mode if it has the same mode (progressive/interlaced)
- All: replaces everything without checking. You need to have chosen PAL50, PAL60 or NTSC in the video mode for it to take effect (Default and Auto Patch are ignored).


"And actually it's the same thing as the video mode patch but with automatic mode selection, and above all even dumber!
Oops, I should have removed that option. Especially since I didn't copy-paste the new one, I rewrote it more simply.
"

* Question: The must-have for the next version, if someone who is in contact with hibern could mention it to him:
A small video animation when you click on a cover (And the video is in the background, but you can still see the cover and the "Play" button)

And afterwards if people don't like it, they just need to go remove it in our wiiflow's options :)

(Also a long time ago I wanted a loader like this, I had posted a topic xD)

# Answer: "Regarding the game animation, I thought usbloader gx had always wanted to do it, but it looks like they haven't made any progress at all.
I was tempted to do it myself since it's not complicated, but I don't like unfinished work, and it would have taken me too much time.
There's already a very well made interface that reads channels perfectly, and that can launch games from a USB hard drive, it's called System Menu. lol
If it's just to do the same thing worse, it's not worth it.
In wiiflow I would have displayed animated icons projected onto "covers" (so flat covers with 4:3 proportions, animated).
But I'm not sure it would be as practical as game boxes, and I simply have other things to do.


* Question: "Otherwise does the built-in Ocarina version support the new code types?
(Example the one to counter error 20102 lol)"

# Answer from Hibern: "No usb loader has integrated the new cheat system. The first to do it will maybe be neogamma, which failed on its first attempt."

* Question: Wiiflow and ocarina: does it work? And how?

# Answer: "Ocarina should work as before, but I modified how it works so it interferes as little as possible with game loading. I tested it on a game and it still worked. The only thing that changed is that when you enable ocarina I disable some code that's needed for online play (and maybe a few other small things). This is to not encourage cheating. So, for cheating you need to use another loader. Another thing: if a game crashes and ocarina is enabled, I couldn't care less, I can't take a bug report into account when I'm not sure of the game's integrity."

"So here's my answer to all the questions about ocarina:
- Wiiflow is a loader meant for regular people who are content to just play games normally. This kind of cheating ruins all the magic by giving the impression of playing a game still in development in debug mode. Making it too easy is like integrating a spoiler download into a media player.
- For the tinkerers who need ocarina, I think they need a specialized loader, rather than giving everyone who would use wiiflow the means to ruin games.
"

"To use ocarina in wiiflow you need to use software that
converts a TXT into a GCT, and copy the GCT into /codes/. A GCT is
named after the game's ID.
"

end ----------------------------------

:shock: Whoa! He's very hard on ocarina users. I approve 100% because for those who, like me, love online play and one day found themselves facing a guy with infinite ammo, "totally badass" special weapons at will and on top of that full armor... well I say:
:62:

When he says "in /codes/" I assume sd or usb:/code/
LINKS: (post to see the links)

meta.xml fr and icon.png
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Useful topic:

cIOS202/222/223 Hermes, (multi) alt dol for, Metroid Prime Trilogy, Guitar Hero 5, Wii Sport Resort, SSBB, etc...

Wiiflow 1.0 full pack 21 themes: 31.8 MB (identical to those in the full pack)
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3 new themes by spayrosam: Windows Seven, Bob the Builder, SpongeBob.
  • bob the builder, name: Bob
  • SpongeBob Squarepants, name: Spong
  • windows 7, name: windows 7
1 new one by lajd:
  • White

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THEME VIDEOS:
Spoiler
External content (video or audio) hidden: it sets its own cookies. External content (video or audio) hidden: it sets its own cookies.
[NEW] Windows Seven, Bob the Builder, SpongeBob.
External content (video or audio) hidden: it sets its own cookies.
CHANNEL VIDEOS:
Spoiler
https://www.tgames.fr/en/wii/chaineswii/wiiflow-starnight-channel-t2186.htmlWiiflow StarNight Channel Forwarder-WSNF.wad[/click]
External content (video or audio) hidden: it sets its own cookies.

Spayrosam Forwarder-SRFW.wad:
External content (video or audio) hidden: it sets its own cookies.
THANKS:

Thanks to Hibern (coder), benjay (beta tester/uploader of full FR covers on wiitdb), Jiiwah who went to a huge amount of trouble to fix a channel until 00:30 this morning even though he was getting up at 5am :? .Thanks also to all the other beta testers from the gbatemp topic.

Please excuse me if I made a lot more mistakes than usual :mrgreen: and if I forgot things that might seem important to you.

More info will follow later... :bn:

Source:
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ericdep
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Re: Wiiflow USBLoader 1.1

Post by ericdep »

Automatically translated from French.

thanks for the info I'll test that right away
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Re: Wiiflow USBLoader 1.1

Post by mynou57 »

Automatically translated from French.

thanks
I was waiting for that one
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Re: Wiiflow USBLoader 1.1

Post by carlosats »

Automatically translated from French.

thank you very much and congrats again for your work
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Re: Wiiflow USBLoader 1.1

Post by bartbbb »

Automatically translated from French.

thanks :)
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ferdinox
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Re: Wiiflow USBLoader 1.1

Post by ferdinox »

Automatically translated from French.

Finally! I was waiting, like pretty much everyone using this Usb Loader, for this new "release" from Hibern :74:
thanks Oops :D
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Re: Wiiflow USBLoader 1.1

Post by boub »

Automatically translated from French.

nice work oops
thanks to all of you
I'm just testing to see
but I think I'll stick with gx
anyway nice work
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Re: Wiiflow USBLoader 1.1

Post by tutur6214 »

Automatically translated from French.

Thanks!!
I only play my games on DVD, this loader makes me want to buy an external hard drive ^^
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Skerlex
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Re: Wiiflow USBLoader 1.1

Post by Skerlex »

Automatically translated from French.

Thank you all! :D
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Re: Wiiflow USBLoader 1.1

Post by pimms26 »

Automatically translated from French.

Thank you very much.
I had recently dropped Wiiflow for GX because of a small issue.
I hope this new release will make me come back to this loader.
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Re: Wiiflow USBLoader 1.1

Post by 59jojo »

Automatically translated from French.

bravo Wiiflow is the best!
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Re: Wiiflow USBLoader 1.1

Post by lagaf620 »

Automatically translated from French.

a loyal GX user, it makes me want to try Wiiflow!
maybe it'll become my usb loader :D
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Re: Wiiflow USBLoader 1.1

Post by xav91 »

Automatically translated from French.

Must test urgently, thanks for the info.
Like many, I had to switch to GX and drop WiiFlow because of errors with some newer backups; hopefully they've been fixed.
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Re: Wiiflow USBLoader 1.1

Post by refelemele »

Automatically translated from French.

thanks everyone honestly it's top notch I just tried it I think that's it I'm putting usbloader.gx aside for this gem thanks again
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Re: Wiiflow USBLoader 1.1

Post by doudoudassy »

Automatically translated from French.

I'll test it thanks
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Re: Wiiflow USBLoader 1.1

Post by goodkat »

Automatically translated from French.

Thank you very much
I'll test it
If this version is more stable than the previous one I'm switching back!!!
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Re: Wiiflow USBLoader 1.1

Post by Oops »

Automatically translated from French.

goodkat wrote:Thank you very much
I'll test it
If this version is more stable than the previous one I'm switching back!!!
Wiiflow has never been unstable. It just lacked a few functions.

;)
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jeanluc60
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Re: Wiiflow USBLoader 1.1

Post by jeanluc60 »

Automatically translated from French.

I'll test it thanks
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Re: Wiiflow USBLoader 1.1

Post by slashman75 »

Automatically translated from French.

thanks a lot, I'll test tonight when I get back from work :bravo:
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Re: Wiiflow USBLoader 1.1

Post by actarus1973 »

Automatically translated from French.

thanks for this loader, really nice!!
plus with complete packs!!
different forwarder channels!
I'll test that tonight especially the alternate .dol management
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MickeyBlue
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Re: Wiiflow USBLoader 1.1

Post by MickeyBlue »

Automatically translated from French.

Ah the return of my favorite loader with the USB Loader GX, thanks I'll test it
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Zouiguipopo
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Re: Wiiflow USBLoader 1.1

Post by Zouiguipopo »

Automatically translated from French.

Ah yes, GG mister! lol really nice that makes me happy =) I'll go test that ;)
Zouiguipopo sur Google ? et Sur Youtube ?!
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MickeyBlue
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Re: Wiiflow USBLoader 1.1

Post by MickeyBlue »

Automatically translated from French.

Finally RedSteel doesn't glitch anymore :D no more blue screen in the game now, but I can't manage to load a theme.
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Re: Wiiflow USBLoader 1.1

Post by zak78 »

Automatically translated from French.

thanks I'm testing this great program
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AN54
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Re: Wiiflow USBLoader 1.1

Post by AN54 »

Automatically translated from French.

Well done guys =)
So I'll stay loyal to wiiflow

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