CombatWii v0.1

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CombatWii v0.1

Post by kyno »

Automatically translated from French.

External content (video or audio) hidden: it sets its own cookies.

What is this exactly?
It's a homebrew-game created by spiffen (and two other students ^^) which is a remake (slightly improved) of the Multi-Directional Shooter "Combat" released in 1977 on the Atari 2600. The game includes 4 game modes: Deathmatch, Capture the Flag, Panic & Run For It! and 6 weapons: machine gun, rocket launcher, laser cannon, grenade launcher, layered or sweeping mines and a freeze cannon. Not all weapons are available from the start, you can obtain them through a Pick-up system that appears randomly in the game. Thanks to these bonus boxes, you can also get life, speed, and plenty of other things. This game can't be played by several people on the same screen, network play remains the must in multiplayer. To give the player a good overview of what's happening on the map (maps are often 2-3 times bigger than the screen), a radar is located on the player's side bar (HUD), where the players' health and score are also visible.

The game modes:

Deathmatch
In this mode, it's everyone against everyone. All players start with the Machine Gun. Players earn points by killing the others ^^. The winner is whoever reaches the pre-set score. Pick-ups are present in this party.

Panic
In this mode, it's also everyone against everyone. The game starts with a pre-round to determine who will be the bomb carrier. All players start with 1 HP and a Machine gun as their only weapon. The 1st player killed will start the "real" game as the bomb carrier. The bomb the carrier carries is a time bomb that kills the carrier when the countdown ends. The carrier must therefore get rid of it to survive :P . So they must hit an opponent to innocently pass them the bomb :D . The new carrier is frozen for a short moment to give the old carrier some time. The carrier's weapons are handicapped and the only weapon the other players have is the freeze cannon which can only freeze players and not the carrier :roll: quite the scheme :74: When the bomb explodes, all players score a point except the carrier and the winner is whoever reached the pre-set score ;) No Pick-up

Run For It!
In this mode, it's still everyone against everyone ^^. Players still start with the Machine Gun. A flag appears at the center of the game. The goal of the game is to keep the flag as long as possible. In each period, whoever has the flag gets a point. When a player has the flag, they can no longer use their weapons, but their speed increases by 50%. To get the flag back, you must kill whoever has the flag, the flag will then be "free" to be taken by anyone. The winner is whoever reached the pre-set score. Pick-up present ;)

Capture the flags
This time, it's played in 2 teams of 2. Once again, all players start with the famous machine gun :geek: . Players score points by killing others and the team scores points by capturing the flag. The flag must be taken from the spawn point and brought to the opposing team's base to score the point. The 1st team to reach the pre-set score wins. Pick-ups are present in this mode ;) .

How to play?

In the menu:
wiimote pointer = Move the cursor
A = Select
B = back
+ = next page
- = previous page
HOME = Quit the homebrew

In the game
wiimote pointer = Move the crosshair
Left = Switch current weapon to the grenade launcher
Right = Switch current weapon to the rocket launcher
Up = Switch current weapon to the laser cannon
Down = Switch current weapon to the machine gun
B = shoot
- = previous weapon
+ = next weapon
HOME = Quit the homebrew
2 = Take a screenshot
Nunchuk joystick = move
Z = Use the previous weapon

Download:
CombatWii v0.1.zip

Sources:
WiiBrew
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Re: CombatWii v0.1

Post by Dosce »

Automatically translated from French.

Phew you're giving me a lot of work with your lengthy texts ^^
Well anyway lol, this isn't a game for me :D
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Re: CombatWii v0.1

Post by natho18 »

Automatically translated from French.

:93: Dosce!

Anyway thanks for this news, this homebrew looks nice ;)
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Re: CombatWii v0.1

Post by tommy gun »

Automatically translated from French.

Yeah, thanks for the news Kyno!

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Re: CombatWii v0.1

Post by TheCoCo8 »

Automatically translated from French.

This little homebrew looks nice, with 4 friends it could be fun! :)
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Re: CombatWii v0.1

Post by kyno »

Automatically translated from French.

Dosce wrote:Phew you're giving me a lot of work with your lengthy texts ^^
Well anyway lol, this isn't a game for me :D
:93: Nah don't worry, spelling and me, we're pals, you must have noticed there's not a single mistake :roll: nah I'm joking, that would surprise me ^^'
Good luck xP

P.S: You can't play alone xP too bad ...
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Re: CombatWii v0.1

Post by Tgames »

Automatically translated from French.

kyno wrote:Nah pals (with) don't worry, spelling and (and) me we're pals you must have noticed there's (that there isn't) not a singles mistakes of spelling :roll: nah I'm joking, that would surprise me ^^'
:93:
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Re: CombatWii v0.1

Post by Dosce »

Automatically translated from French.

And that's not all you've seen ^^ ;)
Tgames wrote:
kyno wrote:Nah pals (with) don't worry (worry) spelling and me we're and (and) we're pals (pals) you must (you have) have (had) noticed (seen) there's (that there isn't) not a singles mistakes of spelling :roll: nah I'm joking, that (that) would surprise met ^^'


:93:


Lol ^^
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Re: CombatWii v0.1

Post by kyno »

Automatically translated from French.

There's the proof xP ( see, no mistake there :angel: )
No but seriously I don't do it on purpose sorry :oops:
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Re: CombatWii v0.1

Post by Dosce »

Automatically translated from French.

Don't worry we're (well, I am) here for that ^^
kyno wrote:There's the proof xP ( see, no mistake there :angel: )
No but seriously I don't do it on purpose sorry :oops:
"do" ^^ Indeed, you can see it's not your fault :D
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Re: CombatWii v0.1

Post by kyno »

:oops:

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