PSVita Connector

PS Vita homebrews: apps, emulators, plugins and tools for HENkaku and Ensō, with their versions and download links.
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TGbot
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PSVita Connector

Post by TGbot »

Automatically translated from French.

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Drakon, the coder of Lamecraft on Psp version, has just released a PC application for PSVita.

This application lets you transfer .psspac files (these are files generated by the PlayStation ® Suite SDK 0.99, but without having to use Sony's official application.

Here's how to use PSVita Connector and thus how to transfer these files onto the PSVita.
- Connect the PSVita to your PC
- Launch PS Development Assistant on the PSVita
- Run my application
- Press "Refresh Devices" - select your PSVita in the list and click "Connect to device".
- Now, select the package you want to transfer.
- Now choose "Upload"
- Once the transfer is complete, you can run your package on your PSVita.
- If you don't see your package, just restart PS Development Assistant on the console so it appears.
-The Remove "Delete" function has a bug and therefore doesn't work properly.
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Download PSVita Connector
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Re: PSVita Connector

Post by chronoss »

Automatically translated from French.

A very good thing, no more need for SONY's CM, and maybe with this it'll be very easy to introduce anything into the console to better hack it... :bat:
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Re: PSVita Connector

Post by TGbot »

Automatically translated from French.

You don't have to use Sony's content manager assistant. There's Open CMA
logicielsvita/opencma-r3-t9579.html.

Then PSVita connector is only used to transfer .psspac files created with the SDK.

Hacking the PSVita is going to be just as hard because Sony learned its lesson with the PS3.
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Re: PSVita Connector

Post by MickeyBlue »

Automatically translated from French.

Nice, thanks but I can't find PS Development Assistant myself on the PSVita???
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Re: PSVita Connector

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Automatically translated from French.

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Re: PSVita Connector

Post by MickeyBlue »

Automatically translated from French.

Thanks a lot ;) I'll test that.
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Re: PSVita Connector

Post by chinoiis »

Automatically translated from French.

DOESN'T WORK FOR ME DON'T UNDERSTAND WHY :cry:
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Re: PSVita Connector

Post by chinoiis »

Automatically translated from French.

It finally works after a bit of extra tinkering :100:
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Re: PSVita Connector

Post by Tgames »

Automatically translated from French.

Nes emulator available, I tested it, it's very slow though.
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Re: PSVita Connector

Post by TGbot »

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15 frames per second, the results are disappointing...
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Re: PSVita Connector

Post by Oops »

Automatically translated from French.

given the console's power that's really quite something ^^'
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Re: PSVita Connector

Post by MickeyBlue »

Automatically translated from French.

Sorry, a Nes emulator on Vita without needing VHBL?
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Re: PSVita Connector

Post by TGbot »

Automatically translated from French.

Yeah, but it's really not fast!
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Re: PSVita Connector

Post by MickeyBlue »

Automatically translated from French.

Ok but that's already not bad, I haven't managed to install everything needed to install the .psspac files, I would have liked to test this emul to see what it's like but oh well, no big deal, I'll wait to see if there are improvements.
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Re: PSVita Connector

Post by TGbot »

Automatically translated from French.

External content (video or audio) hidden: it sets its own cookies. Watch the end of the video, it's extremely slow!

So much so that I didn't post it as news...
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Re: PSVita Connector

Post by MickeyBlue »

Automatically translated from French.

Sure it's slow but hey it has the merit of existing and of leading in the future to somewhat official emulators on our Vitas for people not using VHBL, there are still improvements to be made but it's doable, all that's left is to wait for other good news like that one "I'd dream of having an Arcade emulator worthy of Final Burn Alpha on Vita" the dream :accord:
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Re: PSVita Connector

Post by chinoiis »

Automatically translated from French.

Yeah very slow indeed but it's still pretty good that sony planned the possibility of creating small homemade applications with the sdk and being able to use them on your vita even if it's very limited. I'm even surprised sony doesn't do any checks there, the little hackers taking advantage of sony's open-mindedness to create us a little hello world and why not a custom firmware dev :mrgreen:
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Re: PSVita Connector

Post by Tgames »

Automatically translated from French.

And it'll stay slow because Sony deliberately capped the PS Suite Development mode by using only 10% of the console's capabilities, to prevent people from launching PSVita games. Rumors say that 100Mhz are accessible.
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Re: PSVita Connector

Post by MickeyBlue »

Automatically translated from French.

There, I finally managed to install PS Suite on the vita by following this method

1. Go to https://www.playstation.com/pss/develop ... dex_e.html via your PS Vita's browser and click on the "Download" button in section 2. The download link will launch the PS Store on your console.
2. Download the NES emulator (available for download at the bottom of the news post).
3. Download Vita Connector (available for download at the bottom of the news post).
4. Extract both archives to the same location.
5. Launch VitaConnector.
6. Click on "Select" and choose the freshly extracted "Leaf.psspac" file.
7. Connect your PS Vita to your PC via USB.
8. Launch the PlayStation Vita SDK on your PS Vita before clicking Refresh.
9. Click on "Refresh devices”.
10. Click on “Connect to device”.
11. Click on “Upload”
12. Restart PS Suite Dev on your PS Vita
13. You should have a game called “Leaf”.
14. Launch it to play the NES

Source: Logic Sunrise

And I found Zero Gravity, a Shoot Em Up
https://www.pspstation.org/programacion ... pac-27596/

Please post if you find others ;)

Everything for PS Vita