Retro

Sega Rally 2 (arcade) runs natively on PC, with ray tracing

By Tgames · · 2 min read

Sega Rally 2, the 1998 arcade game, is recompiled natively for PC from your ROM: true 16:9, ray tracing, DLSS and up to 144 Hz and beyond.


Model 3 arcade, native

On GitHub, snicolast opened on November 11, 2026 the repository of SegaRally2Native, an unofficial port of Sega Rally 2, released in arcades on Sega's Model 3 board. The game's PowerPC code is recompiled into C++, with a new Vulkan renderer. The author has already recompiled two other Sega arcade games, The Lost World and Star Wars Trilogy. The code is under the MIT license, with extra terms: nobody may share a compiled build.


What the port offers
  • a true widescreen, with no stretching and the HUD in the corners;
  • full ray tracing (shadows, global illumination, reflections on the cars), real dust and liveries redrawn in HD;
  • NVIDIA DLSS and DLAA on RTX cards, or MSAA, and 120 or 144 Hz and beyond;
  • keyboard, controller with rumble or a steering wheel (not tested yet), surround sound, 14 achievements and per-track records.

What you need
  • your own srally2.zip ROM (Model 3 Step 2.0, with the force-feedback board file epr-20512.bin): other versions do not work;
  • 64-bit Windows 10 or 11 and a Vulkan 1.3 graphics card. Ray tracing needs an RTX or a Radeon RX 6000; elsewhere, it switches itself off.
Installation goes through NicoLauncher, the author's free launcher, which downloads the project, builds it on your PC and keeps it updated. There is no ready-to-play version: any compiled build found elsewhere does not come from the author.


Caution

Most of the project's commits are co-signed by Claude, Anthropic's AI. The project has no numbered release yet. Download the launcher only from its GitHub page. To play through emulation, see our guide to emulators on PC.


Sources: SegaRally2Native (GitHub) · NicoLauncher (GitHub)

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