J-Runner v0.2 Beta (278)

PC software for Xbox Series, Xbox One and Xbox 360: tools to manage games, saves and the NAND, and utilities for the Xbox scene.
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J-Runner v0.2 Beta (275)

Post by TGbot »

Automatically translated from French.

2026 update: this topic dates from 2012 and the tools have changed since. The up-to-date method is in our tutorial Hack your Xbox 360 in 2026: the no-soldering method, and RGH.
Image unavailable (removed by its host) The Xecuter Team is back in the spotlight on the Xbox360 scene with a new application called J-runner.
The new version adds RGH 2.0 for phats
External content (video or audio) hidden: it sets its own cookies. Features:

- Read/write of the nand via Tiros' nandpro
- ECC image creation via GliGli's and Tiros' Build.py
- CPLD programming via nandpro
- Hacked image creation via Xebuild from the team of the same name.
- Information about the nand (CB/CF LDV etc...)...
- Key retrieval via XeLL
- Key backups...

Requirements:
-.NET Framework 4
- Nand-X (with drivers installed)
- CoolRunner (RGH only)
- Nand-X CR programming cable (RGH only)
- Soldering skills
Changelog:
Spoiler
Build 275
SMC config viewer
Extract files function now extracts all the required files for Fusion into output folder
Advertisement now opens in the user's specified browser and not Internet Explorer \o/ :P
Added another warning message when users are about to dump nand thus replacing an existing file
A checksum.md5 is now generated on compare, dunno why its needed but someone asked for it
Enhanced bad block handling, now not only it remaps blocks to create ecc but it writes them in the correct position as well
Lots of optimizations.

Build 274

added an additional xsvf file for falcons - rgh2

Build 273

fixed a bug when internet connection is active but server is down

Build 272
Fixed a bug with RGH 2 and Dash Launch

Build 271
- Added support for xeBuild 1.02
- Added support for Dash Launch 3.00
- Fixed a few bugs

Build 270
Fixed a typo when creating for 6752 ecc

Build 269
incompatibility error fixed on XP

Build 268
Layout change
added RGH2 support for 14717 > phats
added RGH2 Wiring images
added RGH2 xsvf files
added ARM 2 support
added Xecuter J-R Programmer support
added LPT support (for coolrunner programming only)
added Xebuild options editing screen
added sounds on Success and Failure conditions (editable)
added Xell-Reloaded on JTAG – for HDMI support during CPU key retrieval etc
added bad blocks tab for full check of bad blocks
added.dll usage
added support for updating jtags of any wiring (creating aud_clamp, Open_tray updated images etc)
added new icon
added reporting console LDV in log during Cpu Key grab over network
removed Xellous use on JTAG
improved update method
improved advanced nand/CR functions
improved changelog retrieval
some minor bug fixes

Build 265

a file path fix

Build 264

added support for ecc creation on trinity with dash version 14717 and above

Build 263

added auto file save for those who are doing purely dvd key retrieval!
a couple of tiny tweaks
new dashlaunch option - fakelive

Build 262

added KV info extraction

Build 261

small bug with launch.ini where some values were set to true
more idiot proof. removed the pop up at start of reading

Build 260

added status updates on xebuild and dashlaunch
added support to add dashes offline

Beta 258/259:
- Added 14719 (and dash selector)
- Fixed a dashlaunch issue
- Fixed (a possible issue) on nands that need donor files
- Fixed the actual issue on nands that need donor files

Beta 257:
- Added the 14717 files

Download J-Runner v0.2 Beta (275)
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Download the files for 14719
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Last edited by Tgames on Tue 6 Oct 2026 20:10, edited 11 times in total.
Reason: Ajout d’un lien vers la méthode à jour (2026)
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Re: J-Runner v0.2 Beta (278)

Post by Yoann-95 »

Automatically translated from French.

:100:

Update J-Runner V0.1 Beta (257)
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

On the team's site, it's still 256!
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Re: J-Runner v0.2 Beta (278)

Post by Yoann-95 »

Automatically translated from French.

Run the Log and look at the menu (Update ;p)
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

Thanks Yoann!

What talent! :mrgreen:
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Re: J-Runner v0.2 Beta (278)

Post by Yoann-95 »

Automatically translated from French.

As soon as I have the rights I'll put up the download along with the changelog ;)
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

That's it you're a recruit now with rights!
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Re: J-Runner v0.2 Beta (278)

Post by Yoann-95 »

Automatically translated from French.

No little issue with my case I'm seeing about it with Mamule
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Re: J-Runner v0.2 Beta (278)

Post by Yoann-95 »

Automatically translated from French.

UPDATE Beta 259 + Added Video!
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

Update V0.1 Beta (265)

:100:
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

Update V0.1 Beta (268)

:bravo:
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

Update V0.2 Beta (269)

:bravo:
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

Update V0.2 Beta (271)

:bravo:
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Re: J-Runner v0.2 Beta (278)

Post by TGbot »

Automatically translated from French.

Update V0.2 Beta (275)

:bravo:

Everything for Xbox