This news is more for developers:
Technik offers us Revolution Engine 0.5
Revolution Engine is the very first 3D Game Engine for Wii homebrew.
It is directly based on GX without any GL wrapper or anything similar.
Natively designed for the Wii, this engine is probably capable of producing the best homebrew graphics ever seen on this game console.
Revolution Engine 0.5.1
Change log 0.5.1 :
* Better memory management
* Added an advanced screenshot function
* Added offClick onOver and offOver functions to buttons
* Added getType, getParent, getNext and getChild functions to N2D and NODE classes
* Improved directional lights constructor
* new type(WINDOW) for 2d system
* Added a custom expansion for 2d nodes and 3d nodes. This will allow more flexibility.
* Increased flexibility of Tev system (now using more efficiently, same number of TEV stages let you do a little more)
* Lighing speed boost, speed up the engine about 8%
source
Revolution Engine 0.5
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actarus1973
- Geek
- Members
- Posts: 2928
- Joined: Wed 11 Feb 2009 10:52
- Wi-Fi: Oui
- Firmware Wii: 4.1E
- CFW Wii: d2x v9b1 r47
- PS3 Dongle: Aucun
Revolution Engine 0.5
Automatically translated from French.
Cette news concerne plus les développeurs :
Technik nous propose Revolution Engine 0.5
Revolution Engine est le tout premier Moteur de Jeu 3D pour homebrew pour Wii.
Il est directement basé sur GX sans aucun emballage GL ou quoi que ce soit de semblable.
Natalement conçu pour le Wii, ce moteur est probablement capable de produire le meilleur graphisme pour homebrew jamais vu sur cette console de jeu.
Revolution Engine 0.5.1
Change log 0.5.1 :
* Better memory management
* Added an advanced screenshot function
* Added offClick onOver and offOver functions to buttons
* Added getType, getParent, getNext and getChild functions to N2D and NODE classes
* Improved directional lights constructor
* new type(WINDOW) for 2d system
* Added a custom expansion for 2d nodes and 3d nodes. This will allow more flexibility.
* Increased flexibility of Tev system (now using more efficiently, same number of TEV stages let you do a little more)
* Lighing speed boost, speed up the engine about 8%
source
Technik nous propose Revolution Engine 0.5
Revolution Engine est le tout premier Moteur de Jeu 3D pour homebrew pour Wii.
Il est directement basé sur GX sans aucun emballage GL ou quoi que ce soit de semblable.
Natalement conçu pour le Wii, ce moteur est probablement capable de produire le meilleur graphisme pour homebrew jamais vu sur cette console de jeu.
Revolution Engine 0.5.1
Change log 0.5.1 :
* Better memory management
* Added an advanced screenshot function
* Added offClick onOver and offOver functions to buttons
* Added getType, getParent, getNext and getChild functions to N2D and NODE classes
* Improved directional lights constructor
* new type(WINDOW) for 2d system
* Added a custom expansion for 2d nodes and 3d nodes. This will allow more flexibility.
* Increased flexibility of Tev system (now using more efficiently, same number of TEV stages let you do a little more)
* Lighing speed boost, speed up the engine about 8%
source
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MeTalYaNg
- Gamer
- Members
- Posts: 735
- Joined: Tue 8 Sep 2009 06:44
- Wi-Fi: Oui
- Firmware Wii: 3.3J
- CFW Wii: CiosXrev19[37] RMSv5
Re: Revolution Engine 0.5
Automatically translated from French.
Thanks for the info actarus!! 
Merci de l'info actarus!! 
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salahpayne
- Master Gamer
- Members
- Posts: 2390
- Joined: Sun 19 Oct 2008 22:55
- Wi-Fi: Oui
- Firmware Wii: 4.2E
- CFW Wii: Cios57 rev20 slot249
- Type de DS: DS
- Linker DS: R4 Clone
- CFW PS3: Waninkoko
- Type PSP: Fat
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- lecteurxbox: LiteOn
- Firmware lecteur Xbox360: Lt + 2.0
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actarus1973
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- Members
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- Joined: Wed 11 Feb 2009 10:52
- Wi-Fi: Oui
- Firmware Wii: 4.1E
- CFW Wii: d2x v9b1 r47
- PS3 Dongle: Aucun