Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Wii homebrews: Homebrew Channel, USB Loader GX, WiiFlow, emulators, games and utilities, with their updates and download links.
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Tgames »

Automatically translated from French.

Version 2.00 doesn't require Gamecube memory cards.

However the previous versions do...
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by batmanxhero »

Automatically translated from French.

I'll go test it right away, thanks for this nice pack including all the action replay versions
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Adriiien »

Automatically translated from French.

Ah thanks, that's nice...

Does this work if I burn it with my games? For example... I burn the 2.0 with Super Mario Sunshine, I launch my game through the disc channel (cioscorp 3.4 with its wiigator cmios) I select Mario Sunshine by pressing Z and then I launch the AR, then it asks to insert the game I think, can I remove and then put back my multigame?
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by TurboTsunami »

Automatically translated from French.

Are this PAL Versions or NTSC?
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Tgames »

Automatically translated from French.

TurboTsunami wrote:Are this PAL Versions or NTSC?
Region Free "NTSC-JAP NTSC-US and PAL" ;)
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by sshikamaru »

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me, I say hats off...
you can't do better and I thank tgames for this magnificent topic (well yeah there are games where you can have fun like that...
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by fifi22 »

Automatically translated from French.

thanks a lot for this post it saves me from touching the only mc I have ^^

but otherwise I'd like to know, is it possible to transfer saves from a GC memory card to the wii or to an SD??
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Merry »

Automatically translated from French.

Thank you!!! That's exactly what I needed! Because I have the 2.00 version in original and codejunkies forgot some codes or got the ID of certain games wrong (and they completely forgot some games :arff: )
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by inconnu »

Automatically translated from French.

Hi,
Maybe you could help me. I did everything as shown in the tutorials, then comes the moment (since it's my first steps into mods) where I launch the a-r v2.0.
So far, I'm happy because for once everything works, I select the right region, the game, the codes, then finally press start. It asks me to change disc, which I do but then a black screen and nothing more. Where could my problem be coming from?

Thanks in advance for any answers.
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by yumiki »

Automatically translated from French.

:62: how does this work? because I can't read isos burned with my wii 4.2e
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by boogyfr »

Automatically translated from French.

Cool, thanks I'll try it!
Can I make a multiboot with all the versions on it?
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by syrusch »

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Thanks I'll take a look although I don't play with codes until I've finished a game at least once :)
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Nero35 »

Automatically translated from French.

Thanks for all these packs :)

On the other hand, one action replay to avoid like the plague is the one compatible with Wii, three quarters of the codes don't work on it. :(
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Chimbylloyd »

Automatically translated from French.

Thanks!

However I have an issue with the action replay 2.0, let me explain:

I put the action replay, burned on a verbatim DVD-R, in my wii (which has a modchip)
I launch it and choose my codes (sonic adventure 2 battle) I press start I eject the action replay then insert sonic adventure 2 battle (not original since the original is dead) the game launches

But here's where my problem comes in, the codes don't work.


Could someone explain to me how to solve my problem please

Thanks to those who reply
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by flowlapache »

Automatically translated from French.

Excellent, you really came through!! I was looking for something completely different but this is really cool, an all in one action replay!! always good to have, I know I got to it late but I hope it's still online ;)
edit: awesome, online and super fast!! thanks
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Marc0 »

Automatically translated from French.

Yeah... thanks. :p
After testing the homebrew methods that aren't up to date, I'm going to try with this, even though wasting a DVD for nothing isn't really appealing to me, especially if it's as fruitful as the other two methods, but well out of spite you never know...?
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by flowlapache »

Automatically translated from French.

for my part I had long ago "trashed" a dvd to put action replay 1.14 on it.
because my original GC action replay didn't work on the wii, but with this 1.14 iso, I could use the AR memory card that came with the original AR (so possibility of having the AR codes as well as adding some) and it works on wii with original GC games but I haven't tested with a backup. however with the GC backup launcher you needed a cmios based on v4 and use "B" to boot the action replay, otherwise it didn't work (same with a cmios base>v4). But I think that with neogamma this kind of problem has been largely fixed, that's in case you run into a problem....
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by RoxaSora »

Automatically translated from French.

A big thank you to the author, who just put an end to a long ordeal of searching
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by LokaX2 »

Automatically translated from French.

Hello,

On my end, the Action Replay starts, I choose my codes, I launch the game but the game doesn't start...

Any solution?

Thanks in advance.
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Cocotte »

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You still use that?? and the cheat functions
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by flowlapache »

Automatically translated from French.

haha, as far as I know, it's way easier to cheat on GC games with an AR than with a gamecube homebrew (I tried several GC AR homebrews on wii, without success...), the cheat functions are useful for Wii games; here it's GC POWAAAA :accord:
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by zozo777 »

Automatically translated from French.

Thanks,
I know nothing about consoles it's for homebrew, I hope you can burn this with standard software.
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Loopend »

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Thanks! I was looking for it for starfox adventure, hoping I can get the codes working on my chipped wii :/
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by victorh »

Automatically translated from French.

Thank you very much!

I have a small question: I have a non-chipped gamecube, is it possible to burn the ISO onto a mini-disc and play it without a chip?
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Re: Action Replay Gamecube ISO Versions 1.08 - 1.14 - 2.00

Post by Caim »

Automatically translated from French.

Hello, can we burn these isos onto a normal DVD and launch them on wii (via neogamma or similar software)?

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