Doom for DS

DS, DSi and 3DS homebrews: apps, emulators, games and tools for Luma3DS and the Homebrew Launcher, with versions and links.
User avatar
sniper3d
Master Gamer
Members
Posts: 2480
Joined: Mon 3 Jan 2011 13:07
Wi-Fi: Oui
PS3 Dongle: Aucun

Doom for DS

Post by sniper3d »

Automatically translated from French.

Not having wanted to news Doom during its last update, I'm allowing myself to do it today, because with this it has become essential.

Wintermute offers us version 1.2.1 of "DS Doom", a port of the cult game Doom based on the prboom game engine.
Doom pour DS External content (video or audio) hidden: it sets its own cookies.

Changelog
Spoiler
2011-08-20 - DS Doom 1.2.1 uploaded.

restore automap zoom controls.
prevent freeze on changing SFX volume.
bring up keyboard for save name editing.
A & B buttons operate as select & back in menus.

2011-08-14 - PWAD and DEH Support.
With the release of hbmenu 0.4.1 we now have the ability to pass command lines to DS Doom which makes it particularly easy to run mods. Have a look at the documentation page for more details.

2011-08-10 - DS Doom 1.2.0 uploaded.

Rebuilt with latest libnds, dswifi and libfat
Now loads files from same directory as nds file on argv supporting cards
Runs in DSi mode with extra RAM and CPU speed.

2007-08-02 - DS Doom 1.1.2 uploaded.

Rebuilt with latest libnds, dswifi and libfat
fixed warnings
zero terminate user string
remove dead code
move version info to makefile
remove logo to allow booting on Supercard

2007-08-01 - Site redesigned.

2006-08-08 - DS Doom 1.1.1 uploaded.

replaced old gba_nds_fat code with libfat
rebuilt with latest toolchain & support libraries

2006-08-08 - DS Doom 1.0.0 uploaded.

2006-08-07 - Site created.
A lot of functionality has been implemented in the SVN repository over the past week or so and DSDoom is basically ready to be released for beta testing.
This content is for members only. Log in or register for free to see it.
Official website

Everything for DS · DSi · 3DS